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There comes times when a IC does not want to get involved in combat with a certain enemy groups. At least not along the front lines where an enemy can allocate hits to that character. Think tau Ethereal vs just about anything else in the 40k universe in this example. A player can effectivly screen the Ethereal in the rear to not get him engaged in direct combat. Is it in the wrong spirit of the rules to do so? The BRB states that a hero would never do such a thing.. I happen to say they've never faced down a bloodthirster before.!
One could do this with other ICs as well. Sanguargy Priests come to mind. They are much more valuable for the powers that they provide living than they would be dead.
If you've had to play or have played people that have done this before, what are/were your thoughts of them. Savy player or coward??
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Necrons - 6000 points, Tau - 6000, Daemons - 5250, Eldar - 4500, Blood Angels - 5000
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I actually started a IC-Micromanagement guide/tactica concerning this, it's still unfinished in a word-document floating around somewhere on the harddrive though, maybe I should write a bit more now.. =x
But yes for competitive play it is much better to have your ICs staying in the back or middle of your squads than on the front line, and no it's not illegal ruleswise.
Neither would I consider an ethereal having a bodyguard all around it for being unfluffy.
I think it largely depends on the army being played. As you've pointed out, Tau Ethereals (and Tau Commanders, for that matter) aren't really designed for fightin' - they're either there for their support abilities or for shooting. If you had a Tau player charging his battlesuits across the table on a beeline for your terminators, you'd think him silly, no? From a 'spirit of the game' angle, if you've built your commander to be a close combat monster, that's where they should be. That's where both the player (and the character) will be having the most fun! But there are limits to what you can do to protect characters in terms of wargear vs. points limits. I don't think I'd mind seeing an opposing player exercising a bit of caution if they thought the risk to their commander was too great. I'd probably do the same thing in their shoes, because even if it's not in the spirit of the game, you don't really want to lose your commander!
It's possible but fiddly to do in an actual game. And it naturally doesn't work for counter-assaults. And it'll only ever buy you one turn.
You have to arrange things so that not only is the IC not in B2B with anyone, but also so that no enemies can get into B2B with him during their Pile In move. So the IC has to be hanging 2'' behind the rest of the unit, and the unit has to be large enough to at least partially surround the enemy unit.
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Last edited by hachieman2000; May 8th, 2010 at 16:22.