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Just wondering what everyones point of view is with regards to fully discloses which troops are in which transport etc. At our local club we tell our opponent everything before the game begins. To me this seems unrealistic. I think open topped vehicles should disclose, since the enemy general can see your troops in it. But closed vehicles, like my own eldar wave serpent, should be kept secret until the dudes jump out. Some may say thats unfair, but I believe it adds more tactics and atmosphere/realism to the game.
So let me know guys. I know the rule book leaves it up the the players to decide before hand, but just wondering what the general thought is.
But you can of course decide before hand to ignore this ruling.
It's quite fun at times and as you say it adds a fair amount of tactics to the game. I see no reason to limit it to what's inside transports though. Keep everything hidden untill it appears on the table, units in transports, reserves, everything. Roll for reserves behind a screen aswell so the enemy don't know how many units you have in reserve.
This opens for a much more varied gameplay than your average 40k allows you, builds on a fair amount of trust between the players.
Never knowing if the enemy has some nasty unit left in reserve (potentially outflanking or arriving by deep strike) can be quite nerving and paranoia inducing.
Edit: This isn't really a rules-discussion though..?
You don't necessarily have to reveal everything in your army list, but you do have to make clear what units are in what transports, and as LastDinosaur pointed out you have to be absolutely clear what you have in Reserves and how they're entering play.
Our region tends to fully disclose what is in what transport. Makes life easy and pre-empts any potential "confusion" that may result later.
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
I will tell my opponent what is in any transport (as is required by rules, page 92 under A Note On Secrecy) as well as what may be in reserve. I use a drop pod army and in one game I was accused of cheating on reserve rolls by a frustrated opponent, which quite frankly caught me off guard and kind of offended me. Since then I have always let my opponent not only see what I have in reserve but ask questions about any loadouts they may have. I find this also brings forth a more relaxed and fun game, keeps tempers down, and in general makes the gaming experience more enjoyable. I don't expect all hobbysists to be this open but i at least expect my opponent to tell me what units he has still to come in return.
Ask me about the Black and White Space Marine on the Black and White Bike!!!
To be fair, I let them know who is in which vehicle in the beginning of the game. Then it's up to them to remember. But even still, if they ask in the middle of the game, I still tell them. I win with my skill and army build, not by taking advantage of these little things.
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2
My friend and I sometimes play with secrecy, but otherwise I always fully dislcose. I will normally in fact write it down on my army list to make it clear and give this to the opponent.