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Eldrad is in a unit with Dire Avengers. They target a group of 8 Marine bikers. Eldrad uses Mind War (a shooting power).
- Eldrad puts four no-save wounds on the sergeant
- The Dire Avengers put 15 wounds on the bikers.
How are the wounds allocated?
Possibility #1 - Can the Marine player allocate normal wounds to the sergeant who is getting 4x Mind War wounds for sure? Therefore allowing the Sergeant to take a ton of wounds while the rest of the unit takes only 1-2 each?
Possibility #2 - Do all the normal wounds have to be allocated to the other bikers who aren't already taking 4 wounds? Only if the rest of the bikers already had 4 wounds somehow would the Sergeant be eligible for more wounds.
Possibility #3 - While Mind War counts as a shooting attack, it reads as causing the target to lose wounds outright. So the sergeant would die before the wound allocation phase began. (the wound allocation phase doesn't allow for more than a single wound to be allocated at a time anyway).
Last edited by cebalrai; November 28th, 2010 at 09:30.
Though i dont own an eldar codex,from its use on the battlefield i remember you target a model and therby that one only makes its checks without modifiers,thereby i believe you have to make the sergeant take the saves for the mind war without alocating those wounds elsewere and then deal with all the others.If the sergent saves the mind war and still lives then put some on him,but resolve the mind war first on the sergeant only.
Praise be to the Emperor!!
When allocating wounds you have to spread them out evenly. Each model (including the sargent) would get one wound each, then you can start allocating second wounds, third wounds ect.
In this situation you would give each model 1 wound then you'd have 6 wounds left. You can then give a second wound to 6 of the models.
If Eldrad and the avengers are in the same unit they deliver their attacks at the same time so yes the avengers shooting can still hit the sargent even if he's already stuffed from the mind war attack.
In other words, you can pawn off 2 wounds on a model that's dead anyway. Way to take one for the team dude.
Last edited by SkyDog; November 28th, 2010 at 14:30.
Also if you do it the way you describe,then the psychic powers that target individual targets and cause multiple wounds would have no meaning.
Also the way you describe it if the farseer(without a squad to back him up)did mind war on say Calgar acompanied by his retinue,then Calgars player would split the wounds evenly on the honour guard?I think not mate.
Plz if i have understood your comments wrong correct me,cheers!
Last edited by pilot00; November 28th, 2010 at 20:51.
Praise be to the Emperor!!
I'm thinking that since Mind War has no weapon stat line as per Eldritch Blast, Destructor, a bolt pistol, etc, that it never triggers the whole shooting 6-step sequence. It counts as the Seer's shooting attack that turn, but nothing is actually shot. Therefore it never interacts with the wound allocation step.
You just simply do what Mind War says. Model loses X wounds.
Why have you mindwar a unit? It's a character killer. Only the Sgt suffers the mind war attack, it can not be transferred to the rest of his unit.
With the 15 wounds you put 2 on the sgt and the rest of the bikers take 13 wounds if they are all armed the same. If you have 2 special weapons then put 1 wound on the weapon you want to keep the most, 2 on the other and then takes 11 saves on the remaining bikers.
Personally i would save the mind war, use guide and doom, plus one other power, bladestorm the bikers and watch them all disappear.
Last edited by TheShad0w; November 28th, 2010 at 22:13.
I think the easiest way to do this is:
Take 4 red dice, these are the mind war wounds.
Take 15 white dice, these are the Avanger wounds.
The Red dice MUST be applied to the sergeant, this is clear, and RAW from eldar codex
the White dice MUST be spread evenly (or as near as possible) throughout the whole squad (including the sergeant)
if you can find a way to evenly spread white dice onto the dergeant who has picked up 4 red ones, then he can take that wound.
in this case, you cant, because 4x8 is 32 so you would need 32 avenger wounds before the sarge could take another.