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I just got a new Ravenwing...I have looked through the rules and do bikes move 12" and then assault 12".
Assault move uses normal movement rates, so is this the way it should be played?
I just got a new Ravenwing...I have looked through the rules and bikes move 12"
Assault move uses normal movement rates, so can bikes then assault 12"?
Is this the way it should be played?
I am still not buying it though, I will reference my point with rulebook pages and better present my opinion once I can review the rulkes from home... I'll be back!!
I guess I am having a hard time with ALL models use the rules for infantry... I read the rules as it said MOST units and not all, then the Assault move section references move as in the movement phase...
Cavalry/beasts are specifically mentioned 12" assault because they only move 6", bikes are not specifically mentioned in their description because they already move 12" and do not need explicit permission to move what they already do....
I would be interested to see the FAQ on this myself.
Last edited by warhammerpainters; January 25th, 2011 at 21:05.
Acctualy i would agree whit warhammerpainters, don't get me wrong here. I think that bike only should assault 6", but if you look on the rulings for assault is says "maximum assault range for most units is 6"" now when we pull out most we ignore the rest of the sentence and the meaning of it so i will not use that as an argument, but rather the jump infantry rule on pg.52 (small rulebook) under assault heading i quote: "Jump infantry assault 6" " now i ask my self why does it specific state how far the jump infantry can assault and not the bikes, both of these unit types have different move than normal, but only one states that they assault 6". Another prime example of a confusion created when you try and find a meaning for something missing.
Then again i will contradict all i just said and i agree at the same time whit realitycheque and Hockeyman506 since no where in the rule book does it say that a unit/model assault it's movement range.
I will still play whit Bike having 6" assault range, until some one can come up whit some realy good arguments or GW states that bikes have 12" assault in a FAQ.
just my 2 cents ^^
I think it does say that a models assault movement is made following the same rules as in the Movement phase. No where does it restrict bikes assault to anything less than their normal movement, 12". The other cases (assault infantry and cavalry are modified explicitly down from 12" to 6") For bikes, there is no mention of the restriction because I am reading the RAW as 12" assault for bikes IMHO as I understand what I find. I was in no way saying you guys(gals?) were not telling the truth. I am saying this rule is being mis-nterpretted and has been underplayed/misplayed for sometime now. Bikes also gain the benefit of not being slowed down by difficult terrain(but must save if they do pass over this terrain)
pg 34 - "Moving Assaulting Units", 1st sentence.
Ah, but then you'd be allowed to 'react' more than 6" wouldn't you? Which you aren't.
I would say "No", the RAW are clear in the Defender's React section, it is 6" straight up, no more, no less. The "React" move is NOT based on moving using the same rules used during Movement phase, where as the assault move I am proposing for bikes is based on the following the same rules as in the Movement Phase (p.34)...
1.) Bikes move 12" in the movement phase,
2.) assault moves are made using the same rules used during the movement phase,
2a.)therefore, I hypothesise that bikes can assault 12"
I think this is pretty straight forward and I just wanted to know if anyone thinks so or not? And more importantly, can you show me any reference that would disprove my hypothesis?
The reference on p.33 .. most units can only assault 6"... This is in the "Declaring Charges" section and does not deal with "Moving Assaulting Models" p.34. This would be a reference to a generality and it is of itself not a rule but more background/example to the explanation of measuring distances and sometimes you are not close enough as an example in the case of 6" moving through difficult terrain, the charge would fail...
Assault marines and cavalry are special cases and are noted in the unit type description, 6" and 12" assault range respectively.... Bikes didnt need the special explanation because it is already spelled out in the RAW IMHO.
Now if you will also imagine the system we are trying to model with a set of rules... gas powered machines on 2 wheels cannot charge into combat at least as fast as a horse? Even the fluff would seem to indicate that bikes are fast and can get in, hit and run, and get out fast... unti type p.53... "superior driving skills" "running down all but the fastest vehicles"(the fallback move on a bike is 3d6...) so it makes sense fluff-wise as well that 12" assault is RAW and RAI IMHO.
Last edited by warhammerpainters; January 26th, 2011 at 01:43.