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I think this is fairly clear cut but I want to check in case I am missing something before I use it in a game.
The Grey Knight Grand Master's Grand Strategy rule allows him to buff D3 units with various rules before the game begins.
My question is, can you buff a unit, then split it into combat squads - effectively doubling the number of units the rules apply to (though it is important to note that the number of buffed models remains the same)?
I would say it is, simply because they buff is applied before the squads are split:Originally Posted by Codex Grey Knights(FYI, the ... are snips of info not relevant to this. I've made sure I have included everything relevant from the quoted rules).Originally Posted by Codex Grey Knights
I wouldn't expect half of the the split unit to lose the rule, as there is no precedent for this under any other squad level buffs or gear.
It does make sense this way, because you couldn't really give a unit Scouts after deployment, as this would prevent them from outflanking, and making a unit scoring is going to lose a lot of value if you can't take that into account during deployment as well.
As I've said, I really just want to check I'm not missing something obvious!
Any thoughts? Agreement / disagreement? I would have put a poll on this but I feel doing so often prevents discussion in favour of just clicking a button.
I agree as well. It would be useful for troop squads that get the infiltrate rule so you can start off winning the game Or have a unit of CC specialist with outflank.
Glad everyone concurs. I'm also now considering the silliness that could be achieved by taking 2 GKGMs and lots of ten man squads, then you could potentially have 12 buffed squads which, let's face it, will be the entire army. Or 6 five-man squads who can outflank and are scoring units, for example.
You're just plain evil, you are! ;P
It's a very good question, actually. Nice one, CpC.
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