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I know that in escalation only Infantry(as classified in the back of the BGB per army) are allowed on the board, and only if they don't have a dedicated transport. If your whole army has infantry in dedicated transports, you can't start with anything on the board, right? What does this mean for the opposing player? Does he just get a free turn of movement waiting to see when (or if) your reserves come in?
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Yup he gets a free turn to do whatever he wants.. Much in the same way as if space marines used the old drop pod rules
I had this problem once, with my Rhino-mounted Khorne.
We rolled to see who got the first turn, luckily it was me. So nothing happened in my turn; his turn he manoeuvred a bit into better firing positions, and waited. Most of my boyz game in on turn 2, so it carried on normally after that.
Remember if he gets the first turn, he can have 2 player turns to move around in before you appear on the board.
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Which isn't always a bad thing. I am in an escalation league and at 1500 points we played an escalation mission. The way my army was laid out I basically infiltrated my scouts and that was it for deployment. Your opponent might tend to spread out their forces when confronted with a situation where there is no enemy on the board, making them easier to piecemeal.Originally posted by Anacron@Nov 29 2004, 13:24
Remember if he gets the first turn, he can have 2 player turns to move around in before you appear on the board.[snapback]261006[/snapback]
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