Hurricane Bolters For The Lrc - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 3 123 LastLast
Results 1 to 10 of 25
  1. #1
    Member
    Join Date
    Apr 2004
    Posts
    63
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Ok first off I am not sure whether anyone is going to be allowed to give me an answer on this, becuase of not being allowed to post certain things but here we go.

    Simply put if the LCR moves what is the rapid fire range of the hurricane bolters. Is it 24 all the time or 12 because the vehicle moved.

    Thanks for the help mates.


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Junior Member
    Join Date
    Feb 2005
    Posts
    7
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    A weapon fired from a vehicle always counts as not moving, as long as the weapon is mounted on the vehicle. Ref: BBB p63.

    --
    Xadhoom

  4. #3
    Member
    Join Date
    Apr 2004
    Posts
    63
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    So it could fire twice at max range.

  5. #4
    Master of the Ravenwing Anacron's Avatar
    Join Date
    May 2003
    Location
    Wakefield, UK
    Age
    34
    Posts
    849
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    39 (x2)

    No.

    Check the range and type of a bolter again. A Rapid Fire weapon can fire once up to maximum range or twice up to 12" - if the firer didn't move that turn. Since mounted on tanks always counts as stationary, their bolters may always fire up to maximum range (or twice up to 12").
    All the old Specialist Games resources are currently being uploaded at the Tactical Command forums, and you can find them here: http://www.sg.tacticalwargames.net/fanatic/.

  6. #5
    Member
    Join Date
    Apr 2004
    Posts
    63
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Thanks a bunch, this has been an issue at my store for a while now. Peolple who were using them said that they could fire 2 at 24 but it didnt sound right to me. Thanks a bunch

  7. #6
    Supreme Evil Overlord Dreachon's Avatar
    Join Date
    Mar 2004
    Location
    the Netherlands
    Age
    34
    Posts
    4,873
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputation
    189 (x8)

    Do note that you are no longer able to move 12"and still fire the hurricane bolters.

  8. #7
    Member
    Join Date
    Apr 2004
    Posts
    63
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Yeah because of the new rule for firing weapons and moving but I thought that I read somewhere that they could still fire the bolters. I might be wrong.

  9. #8
    LO Zealot Kirasu's Avatar
    Join Date
    Dec 2003
    Location
    Pittsburgh, PA
    Age
    35
    Posts
    1,521
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    47 (x4)

    Bolters on vehicles are completely unchanged. Not sure why so many people at your store didnt know that heh.. Only thing changed is that you're allowed 2 at 12 if you moved and assaulting of course

  10. #9
    Senior Member justinb67's Avatar
    Join Date
    Nov 2004
    Location
    Victorville, CA
    Posts
    709
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    4 (x2)

    If you move far enough that you are no longer allowed to fire defensive weapons,t hen no you can't shoot them.

    I don't have the chart with me, btu I believe vehicles can fire defensive weapons up to 12" (correct me if I am wrong).

    Justin
    Wednesday nights at GW (Ontario Mills in Ontario, CA)
    W/L/T
    14/3/0

    Latest Victims
    4-7-05 - SoB 1200, S&D Omega, Opponent was new.
    4-7-05 - ME! Chris beats me again with his space wolves (he is a good palyer without his eldar).

  11. #10
    LO Zealot WolfRaider's Avatar
    Join Date
    Mar 2003
    Location
    New Mexico
    Age
    53
    Posts
    1,659
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    22 (x4)

    Originally posted by justinb67@Feb 11 2005, 19:41
    I don't have the chart with me, btu I believe vehicles can fire defensive weapons up to 12" (correct me if I am wrong).
    [snapback]326935[/snapback]
    Depends if you're a fast vehicle or not. See page 64. In the case of the Crusader, move more than 6" and you can't shoot anything.

+ Reply to Thread
Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts