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how do they both work and what are the differences between infiltrate scouts and deep strike?
thx for the help
1% of people can lick there elbow 90% who read this try!
Somewhere out there is a magical thing called a rulebook.
It will enlighten you and answer your every question.
Purchase one and it will be forever in your debt.
Chaos - 11W 0L 0D
Orks - 8W 0L 0D
Tyranids - 8W 0L 0D
I agree with Joebloggs1987, but I'll give you a rough version,
Deep Strike alows a unit to be placed anywhere on the board, more or less.
Infiltration Allows a unit to deploy closer to the enemy.
sorry I can't give specifics but you should buy a rule book for 70$, It's got all kinds of goodies.
Its not 70$...
Deep Strike basically allows units to fire out of space via pods / wings / whatever and land where you want them do (some scattering involved). Can be risky on terrrain heavy maps as if they hit impassable terrain they are smoked.
Infiltration is more like what it sounds, where after everyone sets up their armies, you can then set up infiltrators anywhere on the field (length varying on if they can see you or not) and it allows you to annoy them or capture objectives. Faster and safer but not quite as effective (depends)
"...a swarm of mechanised locusts sweeping over the land, stripping it bare of resources, bringing death and destruction to anything that stands in its path. Emperor preserve us against the predations of these so-called Orkish cults of speed!" - Cardinal Nomura at the Conclave of Hessen