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My opponent and I were playing last night and decided we needed some impartial clarification. The question arose when my assault squad massacred one of his troop units. I got a d6" consolidation, for which I rolled a 5. I then moved my unit approximately five inches toward a couple more of his units, which were off to my right. He argues that it is a consolidation, and so should not be able to be used to gain ground specifically towards the next enemy, but to reorganize the unit from being all bunched up in CC. I said the idea for the d6" was to show the unit was either gripped by the tide of battle and moved on toward the next unit, or shocked by a sudden lack of opponents. So, I put it to you: can you move the d6" towards an enemy, or just mill around?
Again and as always, thanks in advance.
We play it so that you can engage another enemy unit and lock them into CC for their next turn as well as taking away their +1 charge. I'm not the rules buy for our group and I play Tau, so this never happens with me, so I can't comment on it's validity, but it helps make assault that much more deadly.
Record as of 26 December for my Static Tau Cadre.
10 wins, 0 losses, and 1 draw.
Last game: Victory over Necron in a 600 point "kill em all" that lasted til turn 10 ending with a phase out.
The D6 movement is just thatâ€¦ movement, it is subject to no other rule then all your guys must be in coherency at the end of it (like all movement)
Hell you can even move into Base to Base contact and start a second close combat round, mind you that this movement is after the assault phase and there for nobody actually fights until another assault phase. still messes up their shooting next turn tho
By this way it is possible to jump form unit to unit without ever being a target in your enemies shooting phase, very handy V.S. Imperial Guard.
P.S. no +1 attacks tho... as you walked into combat and dont count as charging
Edit: sheesh I should Re-Read it before clicking send
Last edited by Deep_inferno; June 30th, 2005 at 03:24.
consolidate: move 3 inches in wahtever direction
massacre: move d6 in whatever direction if u kill all the enemy units in one round of combat.
sweeping advance: iniative + d6 if yours is equal or higher to enemies they are dead nothing may save them (invulerable saves, we'll be back etc.) then you may consalidate
hope that helps, your friend was completely wrong
you can also sweeping advance, massacre, consolidate into other units you fight next assult phase with no charging bonus
But for the iniative + D6 you don't actually move your models that many inches after the opponents you just say they overan them or not. You stay where you are.
p. 43 of the BGB:Originally Posted by librarian Augustine
"Massacre! If one side destroys the enemy it wins automatically - even if it sustained more casualties. They may consolidate."
That's 3 inches, not d6.
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edited for sleep and lack of brains
Last edited by tarzen; July 2nd, 2005 at 17:29.
You mean it took 6 posts to reach the incorrect answer..
Quoting the rulebook requires you to read the NEXT page im afraid heh, sigh
pg44 - "if a unit is consolidating due to a massacre! result it moves d6" instead of 3"
Sorry If I sound like a jerk but it sorta annoys me when people tell others they are wrong, quote a page and then don't check the next page and then others jump on the bandwagon
So I am gathering that there is some division here. Yes, the rule I was referring to was the d6" move, but my opponent is arguing that it is a consolidation move, not a "move", and therefor subject to the same restrictions. So can the d6" be used to close with the enemy, an enemy that would not be reached in that same d6". For instance, if my Assault Squad is 19" away from his Obliterators, and for my d6" I roll a 5. The Obliterators are lateral to my Assault Squad and I want to move them 5" towards them so I can assault next turn. Is this legal?
If you massacre your opponent in close combat (either outright or by making a sweeping advance) you consolidate D6" instead of the usual 3". You can use this to move into combat with another unit but of course get no bonuses for charging. It's as simple as that.