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You are allowed one unit (i.e. up to 10), according to the rule in the boxout on page 25 of Codex: Witchhunters.
All the old Specialist Games resources are currently being uploaded at the Tactical Command forums, and you can find them here: http://www.sg.tacticalwargames.net/fanatic/.
the real question is,
do you want to give your enemy the options of having both respawning demons AND rogue psykers?
seraphim, by themselves, are kinda a target too... without faith backing them, they burn out fast.... so if you're going to add SOBs to back your knights, you prolly want to look into having at least a squad of SOB infantry for a little extra faith on the field.
Pictures of the Smigs Army for your amusement....
Eagles may soar, but weasels don't get sucked into jet engines.
"Crush your enemies, see them driven before you, and hear the lamentations of their women"
"JESUS SAVES! the rest of your models each take a wound."