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In UK WD 306 there was a chapter approved article giving SM and IG players the option to include a deathwatch killteam as a 0-1 HQ choice.
Now, looking through some tournament rules, they state that "allies may not be used". Now, this obviously stops SMs from allying with WH or DH, but what about the kill teams.
Do the kill teams count (rule wise, not fluff wise) as an allied squad, or are thy simply an "extra" type of squad that can be taken.
they would be classed as a allied unit, as the deathwatch come from the ordo xenos.
they will be the equivalent of the grey knights for the deamonhunters.
so you won't be able to field them in any army except;
witch hunters and deamon hunters and only then when there are no other power armoured units on the field.
WARMASTER of the SCHOLA PROGENIUM Alnwick Chapter (soon to be the world)
Fluff-wise, I have to agree with you Decado.
Rules-wise, however (and this may be flawed, as I can't put my hands on my DH codex at the moment):
It specifically states that DH are taken as allies in the DH Codex (about 99% sure of this, but see disclaimer).
DW, and I quote are:...Up to one Kill-Team can be included in any Imperium army as an HQ choice...For this purpose, an Imperium army will consist of...There is no mention in the rules, whatsoever, that the KT is an allied squad. Merely that they are an HQ choice for any applicable army.
Thus (I say) they are legal in tourneys (or We Stand Alone armies for that matter) which prohibit allies.
I'd still check with the organisers though.
The real question is this though:
Can a DW Kill-Team be your compulsory HQ choice. I see nothing in the rules which says that it can't, unlike DH/WH allies which state that any compulsory choices must come from the parent list.
Last edited by Corianis; December 30th, 2005 at 08:13.
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Imperial Guard Command Squads is a 1 choice. No more, no less. They must ALWAYS include one command squad (except in 40K in 40mins, they are exceptionalized).Originally Posted by Corianis