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Does any one out there know of any simple but effective rules for a 3-5 player campaign for 40k? all the ones i have found seem to take way too much effort. i am jsut looking for simple rules for simple minds....
Honestly, most campaigns I find are story driven. Meaning that each game played affects the current story and there really is no real way to "win" so to speak. I designed my own campaign rules for about 8 players because I wasn't fond of the pure story driven game. I guess you can get the past campaign books, Armeggeddon(sp) and Eye of Terror to help you. There really is no cold hard rules for campaigns that I've found.Originally Posted by Maludram
The campaign I'm running is pretty simple, but it's for two players. I'm practicing for a grand tournament, my friend just likes to play. We have two terrain sets (desert and forest), so we play one each of the 5 basic game types on one set, and the sixth game is a Battle Mission determined by the winner of total cumulative Victory Points of the previous five games. Then we switch to the second terrain type, and repeat with six games. The grand total winner gets bits from the loser to decorate his models with. I play tyranids, so I have spare genestealer arms and heads to give up, and my opponent s Daemon Hunters, so I hope to get some halberds and whatnot to glue to my Tyrant base. The story we've set up is a Tyranid invasion of an Imperial Shrineworld. Hope this helps.