Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
we all know that you can't shoot into close combat if your own troops are involved. but what if your troops aren't fighting in a combat? what if 2 enemy armies were in combat, could it be possible for your army to fire?
Black Templars 3000 points
Tau Empire 1750 points
Tyranids 1500 points
Hordes of Chaos *Coming soon*
On pg. 44 of the rulebook it mentions something about your troops being hesitant to fire on their comrads, however, if your playing a 3 way game and your two opponents are locked in close combat I see no reason why you couldn't fire weapons into them. I would just roll to hit, then roll to see which units are hit, ie. on 4+ bob's guys are hit. Then after seeing which units are hit, roll to wound, save, ect.. as normal.
I rolled into a combat and wiped out my buddies IG rough riders so all that was left was BA's vs. space wolves, so he returned the favor by firing a battle cannon on us killing 11 space wolves and a handful of death company. However, in another game where he was allied with a friend of ours and wanted to do the same thing, we agreed that even though his men weren't in the skirmish, his allies were so he could not fire on the melee.
Technically there is no rule against it but I think it is another of those loopholes that people would get mad at you for and argue against it. Personally I agree with Caluin, you'll have to make your own house rules because it is kinda unlikely that you're guys could pick off one enemy squad without hitting the other any plus your opponents will probably want a say in how it will work.
Originally Posted by The Paint Monkey
In general, you are better off avoiding 3+ ways. they literally break the rules to $hit. It makes shooty armies over powered, and crushes CC armies, as they no longer have any safe haven. My recommendation is to simply Side up, play a 2 on one and use a special mission (hold out style) or find a fourth to add making it 2 on 2.
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
I agree. Me and my friends play alot of multiplayer games..and we have found that 4 people and 3 people games don't work at all. Unless that 4 person game is a team game then it is fine...but 3 people games NEVER work out. You got 2 guys on both sides of the 3rd...not fair.Originally Posted by tarzen
One way to fire into combat is to use guess range, i used a whirlwind to fire on my own marines who were fighting Genestealers in CC, it pierced thier armour but not mine so it ended up saving my guys
You still can't center the template so that it covers any of your own models (pg 31 BG. You have to scatter onto your own.
"The internet perceives censorship as damage, and routes around it."
There are no more Guess weapons in 40k. The only way to land a Barrage or Ordnance blast on top of close combat is to target an enemy unit near combat and hope that it scatters into the melee. Furthermore, you may not aim the weapon such that any of your own models or any models that are locked in close combat are within the blast radius. You must depend entirely on the scatter.Originally Posted by Adrian Smith
Why do the survivors remain anonymous -- as if cursed -- while the dead are revered? Why do we cling to what we lose while we ignore what we still hold?
Name none of the fallen, for they stood in our place, and stand there still in each moment of our lives.
--Duiker, "Deadhouse Gates"
From a rule standpoint, there is certainly not enough info to make a definite ruling.
But given that in every instance the justification for not shooting into/over cc is that you don't want to hit YOUR OWN troops. Since that isn't an issue I can't see why you couldn't target them.
But 3+ army sides gets tricky really fast. How do you determine combat resolution? If you can target people in cc, what if your army (group A) is involved in cc with group B, but not with group C, but group B IS in hand to hand with group C as well as group A. Can you choose to shoot at group C since they are not fighting YOUR troops? etc. etc.