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I have started a Space Marine Army after playing Imperial Guard for about 3 years. I am a little confused about these weapons.
Please verify if I have it right.
Power Fist: if strength is 4 it becomes 8 and the fist becomes a strength 8 weapon roll to hit and wound as normal. Power fist goes last in close combat.
Power weapon: if strength 4 becomes 8 and initiative comes into play as who goes first in close combat.
I plan to having power fists and power weapons in some of the squads.
Please let me know if I am still confused.
powerfists double strength (so s4 becomes s8 ). power weapons do not. they remain at s4.
powerfists strike at i1. power weapons strike at normal i
"i am a leaf in the wind, see how i soar"
Your right for the power fists, but not the power weapons.
A powerfist merely doubles the users base strength, allows their close combat attacks to ignore armour saves, and strike last in combat.
A power weapon however, merely ignores enemy armour saves while striking in initiative order. Power weapons offer no strength bonus, they just ignore normal saves.
[Darn Marv, you beat me to it...]
Take my love, take my land, take me to where I cannot stand; I don't care I'm still free, you can't take the sky from me.
"The difference between gods and daemons largely depends upon where one is standing at the time."- Lorgar
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