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My biggest peeves about my Tyranids, and models in general, are models that don't stand up, and models that don't allow base to base contact because of protrusions (claws, talons, guns, etc.). I have tons of spare extra large round bases lying about. I was thinking about the IG heavy weapons guys, and how they have two guys per base, and how cool that might be for swarms. I want to glue no more than three horms or stealers to one of those bases. I can't see how this gives me an unfair advantage in any respect. I know about the rule that you can model things on bigger bases, which is why I bring this up here. As I lose horms I would mark the dead ones, and the base for the remainder just gets bigger, but that doesn't really help me at all. Thoughts? I'd rather lay down 4 bases of horms than 10 or 12 of the buggers.
I doubt it would make a terribly big difference as long as you weren't abusive. You would potentially get a few extra models stuck into close combat if you were just within charge range though. It also could create confusion when it comes to being completely or partially under a blast template.
Another option: Glue coins to your bases to weight things down. You'd have to deal with the slotted base issue with hormagaunts, but you'd be doing that if you used a large base anyways.
You play your game, I'll play mine.
I not recommend this. Here is my oppinion of problems you might run into with other players. After a round of combat, you have removed the casualties, and then consolodate the models into each other. Well you will still have models there, but are marked as dead. This potentially means others behind them might be out of combat because they can't get in, where they would normally be in combat if the wounded models were removed.
This is where I see doing this becomes a problem, consolidation, engagement, and coherency.
Here is my suggestion. Take a base with you to the hardware store, like Home Depot or Lowes. Find the metal washers and fit them to the base for the right size. You want it to be attacked onto the bottom edge of teh base, but you obviously don't want one that is a bigger circumfrance circle then the base. This gives the model more weigt and lowers the center of gravity. I do this to my zerker models, and I know a guy who plays bugs and does it. You don't want to get a smaller magnet that fits up inside the base, because that will not get as low a center of gravity as the other method.
Nah, they wouldn't be out of combat, because if they're in contact with the big round base, they're in contact with whomever else is left on the base.
ON second thought, as groovy as it would be just to go 'plop' on the board and be done with it, it wouldn't work. Charging models must engage unengaged models, yadda yadda. Meh.
There is an actual rule on what models can go on what base. I am trying to find it momentarily but I am sure that you can't really do that.