Invulnerable Saves... - Warhammer 40K Fantasy
 

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    The necron warstaff ignores invulnerable saves because it (direct quote) "bypasses the armour".

    An assassin has a dodge save.

    Does he get the save or not?


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    Senior Member Carcaroth's Avatar
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    i'd say the assassin get's the save because he is side stepping the attack to get his invulnerable save and so no armour is bypassed (unless you call air armour). but im sure you'll play against a cheesy player and he'll demand that the save is negated.
    Wir Werden Vorherrschen!

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    Son of LO BorninDarkness's Avatar
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    Nope. The problem with these things is that at first, all inv saves were equal because nothing ignored them. Now some things do ignore inv saves, including dodge, even though it doesn't make any sense.
    Ze titles yez...
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    It seems we are degenerating into 5th edition WFB, where every rule had an exception and you had to roll off all the time to see which unoverrideable rule triumphed.

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    By the rules it says that it ignores the invulerable saves. The assassins save is a invulnerable save so it does not get it against the staff thingy.

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    Son of LO BorninDarkness's Avatar
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    They should do away with generic inv saves and make 3 new kinds of save: psychic/warp based, wargear and dodges. The first one would be Daemonic Auras, saves gained by psychic equipment etc, the second would be force fields, crux terminatus etc, whilst the third is obvious . The first 2 could be ignored by certain potent weapons, sometimes one type will be ignored whilst the others isn&#39;t, and dodge saves could be ignored by shooting weapons that use any template, but nothing else (including Dreadaxe, C&#39;Tan etc). This would make a lot more sense.
    Ze titles yez...
    When in doubt,
    Smite.
    <SilverMane> I would trust BID with my life
    <SilverMane> HEIL BID!
    <Adrian-> BiD is Omnipotent; All Knowing, All Powerful!
    <Scary_Troopers> I see you as an optimist, GT. : D

    But what of the midgets!?
    =]Front in favour of Moderation of the Harshest kind.[=


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    Senior Member PrOtOcoN's Avatar
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    It really depends on who you are playing. I would let you take that save, but some people......
    I agree BiD, they should categorize the saves that way. But for the time being i suggest just sharing your point with the opposing player.

    Your fluffraping hurts my eyes. - TehDarkPredator

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    You have to remember that GW made this game simple enough that 6 year olds can play when they released 3rd edition so they could make more money. They said they would never have Wargear that you would ever get into arguements about like 2nd edition, with one cancelling another. So, even though they blew that idea out of the water, they still try to keep some order. To make it easy, all armour saves are armour saves and all invulnerable saves are invulnerable saves. If an item ignores armour saves, no matter what armour you have, it ignores it. Same for invulnerable saves.

    We don&#39;t all like it as you mentioned it doesn&#39;t always make sense. But it&#39;s their game, and a lot of what they do doesn&#39;t make sense a lot of the time.. so we live with it. I doubt they&#39;d make 3 types of invulnerable saves, that&#39;d never work in their eyes.

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    dam you sportsmanship like people.

    He didn&#39;t let me take the save, but TBH i didn&#39;t expect to get it cause of what the rules say. Stupid senseless rules.

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    This rule was made in order to avoid exactly this confusion, debates about "you can&#39;t ignore my safe, it&#39;s a XYZ-type invulnerable save and you can only ignore ABC-type and DEF-type invulnerable saves". It keeps things simple, and rulefide it doesn&#39;t matter at all if a 4++ save is a dodge save or a force field based save - rulewise it&#39;s just 4++ and included in the point cost.

    However, even fluffywise the negation of a dodge save by a warscythe can be justified: The blade is phase shifted, and therefore possibly invisible. You can hardly dodge something that you can&#39;t see.

    jwu

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