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This debate came up in my latest game, and having consulted the rulebook, and still having my question unanswered, I turn to the wise sages of this forum.
So, when a unit enters play having been in reserve (as in coming on from a table edge, not deep striking), can the unit move and assault?
Hive Fleet Fuzzy Bunny: Lots and lots of points of Nids (4000pts+)
The Chapter of the Damned: 5500pts of Dark Angels
The Children of Fulgrim: 5-6000pts of Emperors Children
The Kabal of the Bloodied Claw: 2000pts of Dark Eldar
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
Just to expand on what Tarzen said;
You move in from your table edge (Or wherever it is specified in the mission), so you count the table edge as the start of your movement.
Basically, you can't put them anywhere in your deployment zone when they become available and then move them.
The only reason I bring this up, is because I have seen it done. :wacko:
* "I'm Significant!" -screamed the dust speck
* "Call me old fashioned, but an evil ascension to power just isn't the same without someone chanting faux Latin in the background."
They are then free to fire/fleet/assault or any other action permitted to a unit that moved.
War Record Since Sept 2005
Old Codex 48-20-9 Dark Eldar
New Codex 1-0-0 Dark Eldar