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What are the rules reguarding transports and their passangers? To my understanding, you don''t need to declare what is in them if they are close-topped, but you do if they are opened top. The guy who told me this is used to old rules, so it may be different. I don't recall ever having read anything reguarding this in the rule book, so I thought it was about time to figure out if its the right way or not.
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There is nothing in the rules that constrains you to tell your opponent what is in what transport, however there are a number of unscroupulous players out there that exploit this, therefore it is generally accepted as good form to do so, if you dont then it is best to prevent any issue by documenting what is in what transport and showing him as they get out or are destroyed
Everything you have been told is a lie!
And some tournaments will have their own rules that require you to disclose what unit is in what transport.
good rule of thumb is to treat like reserve rolls
"reserve roll for elite #1, #2," ect, with corresponding markings on models/accurate lists. so as you place down transports say this is elite squad #1, have list on hand to confirm to opponent at the time of deployment.
that being said, in a friendly game, or.. heck friendly tourney games too, it seems to be a mark of a goodsportsman to declare the transports occupants (as well as wargear, nicknames, favorite music, ect). It may not be in the rules to disclose, but does make for a more enjoyable game.
Hmmm, I usually don't declare a transport's occupants beforehand, because it can make for good misdirection. I play GK's, and will occasionally throw in a Land Raider, plus 1-2 other transports. I also have several deep strike options with my HQ and FA slots, so I like play "hide the HQ" at times. Now that said, you must of course decide where everything is ahead of time, and if my opponent had concerns about my honesty, I would have no problem with writing it down before the game. I don't see anything unsportsmanlike in concealing where my heavy-hitters will be, however. Keeping your adversary wrong-footed is a pretty basic tactic. Us pure GK players need all the help we can get =P.
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there is nothing unsportsman like in not telling your opponent what is in what, the point is to prevent "inter vehicle teleporting", provided you have a system acceptable to you both then that should be fine
Everything you have been told is a lie!
I name my eldar vehicles very clear things like 'Echo' and 'Epsilon' or 'painted' and 'unpainted' :-p.
I make it very clear to my opponent which is which and remind them every now and again.
Before the game I right down on a piece of paper things like "banshees in Echo" and keep it in my pocket. Then show my opponent the line as I disembark them.
I don't think its power gaming or anything. Its great fun having 4 tough eldar transports on the board and leaving my opponent to try and guess which one Fuegan and his disciples are hiding in.
EDIT: as for open topped I don't think theres any special rules saying that you have to reveal its contents.
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But seriously folks I am in favour of the "write it down on the roster" system and not showing your opponent until after the event to show that you are true and honest. This I believe simulates real life battle conditions the best. No Commander in their right mind would openly declare where his best squads are at as surprise is a powerful tool in battle, but I do consider being open and honest by having the choice written down, locked in and displayed when needed. Separate markings on squads and their transports as previously mentioned are the best method to achieve this effect.
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I also number my transports and mark my army list accordingly. It is the most fair method to ensure that squads aren't accidentally mixed up during the game. One opponent I play against regularly always asks what squad is in what transport. I tell him it's a surprise, which tends to aggravate him. He wants to know so that he can concentrate his fire on my most expensive squad or HQ. I don't fall for it and neither should anyone else. There is no way the enemy can tell what is inside of 4 identical looking Rhinos on a battlefield.
Just out of curiousity, whats next? Maybe you can make an issue about the fact that GW didn't define the action of 'rolling' a D6 to actually mean dropping it in such a manner as to produce a random result; thus making it perfectly acceptable to just put them down with the face up of your choice?
As for the rules: bgb p 81, to paraphrase "you don't have to tell them squat".
As for the sportsmanship- if someone declares they need to know who is in what, tell them no. If they insist, them no, then point to page 81. If they still insist, explain to them, that as soon as your units get out, or the vehicle is destroyed, you'd be more than happy to show the vehicles contents that you have written on that part of your army list. Nothing further, including whats in your other vehicles.
If they are not satisfied with this, then you face several problems. 1-someone that won't follow the rules 2-someone who isn't playing for fun 3-in short, someone no one at all should be playing.
While offering what's in where is certainly fine, there is no rule declaring you must do so. Further, there is one saying you don't have to.
That all said and done, Just make sure as shoot, that you write down somewhere on your list what is in where. For tournies, I write it next to my transports, with the game listed, ie; black falcon game 1: banshees with exarch; or black falcon game 2 banshee squad 2.
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