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Here's my question:
Q: When a model posses 2 different types of weapons, I.e pistol & sword lets say (because im planning on playing eldar) A shriuken pistol and a witchblade. This means that the model has two attacks in close combat. Do the attacks resolve as if i had attacked with the pistol and then the witchblade? Im just really confused, Help would be appriciated. Thanks again
Last edited by Judgement915; February 6th, 2007 at 17:02.
2 close combat weapon means you get an extra attack in CC.
You can choose whether all those attacks are done as a witchblade or a shuriken pistol. I'm no hanky wielding eldar player, but I'd guess that you'd probably want to use the witchblade attacks.
You can't split attacks and say, I'll have 2 witch blade attacks and a pistol attack thank you. Well.. you can but only with specific characters and wargear (Spacewolves).
It's a bit weird to conceptualise.. how does a bolt pistol enable me to smash someone in the face once more with my power fist?
But we aren't here to question, only play.
2 cc weapons = +1 attack.
One more thing... the model may have the CC weapon and pistol.. but are they paid for in points too?
Remember.. just because a model may have 7 assault cannons on it, it doesn't mean that you can shoot 7 assault cannons. What You See Is What You Get. WYSIWYG.
And also.. there are no noob questions here. We are nice friendly people.
Unless you're scrounging for rules in which case we'll sacrifice you to the false emperor.
A: You may only attack with one weapon.
You can choose which weapon you want to use (in this case the pistol or the witchblade).
All attacks are made with the weapon.
Combat as normal.
So in this case you will nearly always be using the witchblade since a pistol is no more than a normal close combat weapon when used in hand to hand combat.
 Damn you Karmoon, stop posting!
I think you can only manage one 'attack type' per attack.
IE: My captain has a power weapon and a bolt pistol. All of his attacks ignore armor (because of the power weapon), the bolt pistol just gives an extra attack.
You don't get to use ranged weapons as 'ranged weapons' in melee combat. So no point blank brightlances or such, its all encompassed in 'assault' which represents a swirling melee of death and destruction.
And all attacks in melee use the model's strength, not his weapon's strength. Most melee weapons will modify the model's strength if they want to represent somethign nastier (powerfists double the strength, choppas lower the enemy save, and so on).
I understand, thanks for the help guys.
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it." Eldrad Ulthran, Farseer of Ulthwé
Actually, the most noob question ever would be "How does a D6 work?". :lol:
Just out of curiousity, whats next? Maybe you can make an issue about the fact that GW didn't define the action of 'rolling' a D6 to actually mean dropping it in such a manner as to produce a random result; thus making it perfectly acceptable to just put them down with the face up of your choice?
Its a magical item.what's a D6?
Forged in a far far away land.
Everytime you roll one some magic happens......
...Except if you roll a six, in that case I get to slap you 6 times with each hit causing 2D6 X 3 damage with no saves allowed.