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i some times play three way free for all battles with my brother and uncle and i was just wondering if in that curcumstance u would be able to shoot in to a combat u are not involved in and say distribute hits evanely or could i still not shoot at it
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Hi PhaseIn, First, please, please, PLEASE use appropriate punctuation, capitalizatino and grammar. Please do not use "u" for you, etc. Without these, it is difficult to understand your post.
As for your question, under no circumstances can you shoot into combat, even if you are not involved in it. There are no rules to that exception.
However, since you are playing in a "family" setting, you three could always come up with a house rule allowing for it.
For example, (Note: that this is just an example of a house rule, it does NOT exist in 40K)shooting into mixed combat that you are not a part of, after determining wounds, roll randomly which army is it, defenders removing casualties as usual.
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As long as you all agree on it, you could use any house rules ya like.
But I would say no, because shooting means targeting one specific unit, which you could not do if the unit is in CC. Shooting into a CC implies targeting more than one unit, especially if you were distributing hits and such.
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I think that, with the upcoming Apocolypse Codex, there will probably be rules for shooting into CC that you're not participating in.
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Scattering Templates are the only thing to hit close combats, other than 2 very specific abilities that GW has allowed to target 'Locked' units (being Eldar Mindwar, and a Vindicare assassin).
Even things that 'shoot every unit in x range' etc do not apply unless specifically stated by the model/codex/wargear etc that they can affect locked units
About the Apocalypse suggestion, I welcome it- it's a royal pain to go through negotiations every time there is more than 2 players on the table about who can target what haha
LO RULESOriginally Posted by Jaffar_Hasad
While there exist no rules for shooting into combat in a 3-way game, I think it only makes sense that one should be able to do so, and so some house rules are in order.
After all, can you imagine an IG sergeant: "No boys, hold fire, let the Eldar Pirates engage the Traitors in honourable combat, and we shall then battle the victor".
In my mind, it's something more along the lines of "Quick boys, while they're distracted, blast the lot of 'em!"
In terms of house rules, it really depends how much detail you want.
You could go with a 1-3 hits A, 4-6 hits B, after the To-Hit roll is taken. You could base it on the ratio of each enemy in combat (if it's 1 v 10, it doesn't seem right that the 1 will still take half the hits). You could make it such that you're able to target 1 of the sides, although in the fluff sense, that would be difficult in the swirling mass that is close combat...
Again, this is all house rule stuff, so it should probably be over in the rules development section =).
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