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Now I know that Apocalypse is not fully competitive and can sometime be unballanced, but I think there is something way wrong with how Gargantuan Creatures, and even Monstrous Creatures are so powerfull in CC that they can take apart a superheavy vehicle like it's made of aluminuim foil.
e.g. GC or MC gets strength + 2D6 penetration in CC against vehicles, as most GC/MCs have strength 7+ this means on average they are are rolling 14 to penetrate which gets pretty much anything. Now add the fact that on the charge this creatures is likely to have about 5 attacks and your structure points on a superheavy don't look all that safe anymore. Oh and this is all on your rear armour remember.
No let's take it on the other side. The most powerfull single shot weapons are Destroyer weapons. Let's take a cobra which can dish out 10" blast destroyer shots. This will wipe out mulitple units and vehicles like they are nothing. But against a greater daemon = 1 wound. Valid, if you aren't immune to instant death, you're toast however many wounds you have.
I just think that superheavyies seem to fragile in CC. An eldar revenant titan can get chopped up fairlly easily by Ork boyz (on paper) and yet surely they can't even reach anything critical enough to cause the titan any problems?
I can't beleive I have a 700 pt titan that can spew multiple Destroyer hits all over the battle field that is at the same time terrified of getting into an assault with MEQs or higher cos it will lose, but fairly happy to take on the best a baneblade can throw at it.
Is it just me? Am I just making a fuss about nothing? Maybe it's cos I play Daemons a lot and greater daemons seem like expert vehicle killers. My strategy is to flood a 20 strong guardian squad at them with a avatar nearby (not in combat, just to make them fearless), as it will take him about 4 turns to butcher his way through them.
Nope, i agree with you totaly!
That is why we have a house rule that says:
Str D weapon cause instant death to anything if wounds, if imune vs instant that that model takes d3 wounds instead.
i think this will balance the gargantuam vs super heavy a bit
A word of warning. The next time you get a strange unexplained reading on your Flagship's scanner and sensor arrays, don't dismiss it as a glitch or ghost. The Necrons are a real threat now, and they are out there, biding their time, waiting for you!
I agree with the strength D thing. It should be able to do D3 wounds.
You are totally forgetting that a monstrous creature has to GET TO the tank before it can do all that damage, wheras a tank can shoot the creature from the first turn.
I play against Chaos Daemons too often so the fact that they all deepstrike and half of them have wings means that any deployment strategy I have is completely at his mercy. I'll get one shot with a tank before he can gets to assault me.
I'm starting to get gun-shy of MCs and GCs
My friend and I had a hypothetical battle between my titan and his Ang'grath once. I was allowed to shoot and charge him. I inflicted two wounds with shooting. In combat, he took nine structure points off my three, leaving me with -6. I suffered a Reactor Meltdown, inflicting six wounds on him. Thus, we both killed each other, lol.
seems like bollox. reduce the str bonus vs vehicles and use the armor value that is actualy facing the creature. its what we do, works alright
Super-heavy vehicles are not supposed to be superior to GC/MC in close combat just as GC/MC's are not supposed to outshoot SHV's. With the exception of the tyranid's Hierophant Bio-Titan (IMO the biggest baddest mofo around...imagine what 16 S10 shots will do to your SHV's), that is how they are balanced. Look how easily King Kong or those other monsters in TV destroy tanks and other vehicles.
My suggestion next time you face An'grath or something similar, tie him up with cheap troops and move your SHV back while concentrating on his infantry or other SHV's. Even though you may not beat his big guy, you'd beat him on points as you eliminate the rest of his army.