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Personaly i am not to buy these expansions.
Why? You may ask. Well IMO the only expansion worth buying is Apocalypse.
Spearhead and Battle Missions do not interest me one bit.
But what do you think of them? Do you think they sound awesome? or crappy? Or so you think GW are making to many expansions for 40k?
I have Battle Missions and It was worth it. I want to get spearhead because I have a IG armor company and I'm just a flat out tread head.
I am an Indestructible master of War.
I was dissapointed with battle missions. They are quite similar to the regular 3x3 missions in the rule book with only a few minor scenario variations. I had expected more. The mission they put up on the website with the shooting phases of each side taking place in the opponents turn was much more like what I was hoping for.
Cityfight can still be a decent game even though the scenarios don't quite fit into 5th edition. Many of the rules were incorporated into the 5th edition of 40k. I think a page or so of tweaking could redesign the scenarios in a better way, redefining scoring units and using the modern deployment order etc.
Planet strike is a good system with many changes away from standard 40k scenarios.
I will wait and sea about the spearhead scenarios and rules.
Apocalypse of course was well worth the money.
Quorn! - Protein for the Protein God.
Well worth it for those who bothered, I suppose.
I don't know ANYONE who plays anything other than tournament custom scenarios, or BRB scenarios.
My compiled thoughts blog.
If someone posts something helpful +rep them
I really fail to see how you can say Battle Missions are the 'same old, same old', far from it, just look at surprise attack, which is as far from a normal scenario as it gets, or wave assault. Both are excellent, and a killer if you are on the receiving end of them. I played a Surprise attack game only the other day, as part of my campaign, the Eldar got SA'd by Chaos, and it was a close run, they were losing until the very last turn, when they killed the enemy HQ for 3 points, and a defiler for another 2, then a troops for 1. Closer than any normal game I've ever played, most of which are won or lost within the first couple of turns. The supplements change that, and a game can be very uncertain until the last turn or 2.
As to Spearhead, you won't be buying it as such, if you buy WD you will have it anyway, the rest is online. It's not a book costing 15 quid, it's your regular WD costing a fiver.
i can see over 9 russ strong IG armies turning up as with SM armies with LR's, LRC's and LRR's
It looks fun, as you can play it even if you don't have tanks, there are rules in there for anti tank infantry Spearheads too. It's a great add on for a freebee.