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Greetings, most respected fellow commanders!
I came up with the idea of collecting material for a gigantic "mathhammer tactica" in the sense of a collection of articles dealing with probability calculations for certain game contexts.
I guess there will only be a few who will even be interested in this, but with those I shall gladly share the works I have done so far. I recently find myself writing up a lot of "mathhammer guides" currently working on a guide far more detailed than the two I am offering here covering the topic of deep-striking. Those of you who have read this thread (Deep-Striking - How to calculate the risk) know in which direction it aims, but it comes with some additional considerations (one being that the risk of deep-striking is not only that of not arriving exactly where you intended, but also not exactly when you intended, thus I provide the probabilities for passing the reserves roll at a specific time during the game, etc).
The two smaller articles I regard as finished for the most part (even though not yet revised) are:
- average numbers of glancing and penetrating hits with various Space Marine weaponry versus different AVs
- chances of covering specific distances within difficult terrain
Hi, I think you will find someone already did one (onlainari from memory)
Everything you have been told is a lie!