With Psykers on a rise it seems important that we spend more time choosing our psychic powers and boosting our psychic defences.
I've only used a couple of the lores but diination has really stuck out to me,
re rolls to hit, re roll passed armour saves, ignore cover, pyromancy seems pretty reliable- a couple of shooting powers a nice buff and a good defensive power, and telekinesis, albeit powerful, seems a bit more random, telekine dome is fantastic though,
I'd like to hear some people opinions, thoughts and idea's on the current psyker situation.
What builds will become more powerful?
how can we shutdown psykers? and how can we use them to maximise our armies effectiveness.