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Old September 7th, 2008, 08:29   #1 (permalink)
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Default Apocalyptic Battle 14: Jaffar_Hasad vs Svalene

Quote:
Jaffar_Hasad's List

Apoc book:
6 Thunderbolt Fighters with 4 hell strike missiles =1320
3 Thunderbolt Fighters with 4 bombs =660

3 marauder bombers,2 12 bombs, and 1 with 2 hellstorm bombs =1200

IG codex:
Doctrines: Conscripts and Independent Commissars.
50 scripts and commissar w/ refractor field and power fist + laspistol =275
50 scripts and commissar w/ refractor field and power fist + laspistol =275

30 scripts with 3 heavy bolter teams and commissar w/ r field and power fist + laspistol =270


4000 total


Infantry

130 conscripts, with 3 heavy weapons teams
3 commissars with reactor fields and power fists + pistol

Vehicles

9 Thunderbolts, 6 with missiles, 3 with bombs
3 marauders, 1 with hellstorm bombs

Strategic Asset: Strategic Redeployment

Tactics:

Bet a long time to get second turn, then place down the large conscript squad behind cover. Second turn I release the rest of the conscripts, who hide behind cover like the first squad. In the third turn I release all of my flyers. The Hellstrike Thunderbolts attack vehicles (Heavy anti-air vehicles taking priority followed by enemy flyers, then indirect firers, followed by transports, then anything left), and then focus on heavily armored targets like terminators and Monstrous Creatures . Once these threats are dealt with, they shoot at MEQs, then finally meat grinder troops.
The 2 bomber Marauders attack the larger infantry squads. Half payload if the area has 10-15 models, and a full payload if the area has 20+ models. The hellstorm Marauder goes after MEQs primarily. If any flyer is targeted by a Long Range Ack-Ack, they will disengage.

Infantry hide and shoot at anything that gets near them, then uses Strategic Redeployment to take objectives in the final turn.

The end goal is to take the objectives from the opponent, and leave the 3 of mine unattended.

Svalene's List

HQ :

Shas’el w/ Plasma rifle, Missile Pod , Targetting Array, Hardwired Multitracker

Shas’el w/ Plasma rifle, Missile Pod , Targetting Array, Hardwired Multitracker

Shas’el w/ Plasma rifle, Fusion Blaster , Targetting Array, Hardwired Multitracker

Shas’el w/ Plasma rifle, Fusion Blaster, Targetting Array, Hardwired Multitracker


Elite:

Crisis Squad: 1 crisis w/ Twinlinked missile pods, Targetting Array

Crisis Squad: 1 crisis w/ Twinlinked missile pods, Targetting Array

Crisis Squad: 1 crisis w/ Twinlinked missile pods, Targetting Array

Crisis Squad: 1 crisis w/ Twinlinked missile pods, Targetting Array

Crisis Squad: 1 crisis w/ Twinlinked missile pods, Targetting Array

Crisis Squad: 1 crisis w/ Twinlinked Fusion Blasters, Targetting Array

Crisis Squad: 1 crisis w/ Twinlinked Fusion Blasters, Targetting Array

Crisis Squad: 1 crisis Teamleader w/ Missile pod, Plasma Rifle, Targetting Array, Hardwired Multitracker

Crisis Squad: 1 crisis Teamleader w/ Missile pod, Plasma Rifle, Targetting Array, Hardwired Multitracker

Crisis Squad: 1 crisis Teamleader w/ Missile pod, Plasma Rifle, Targetting Array, Hardwired Multitracker

Crisis Squad: 1 crisis Teamleader w/ Missile pod, Plasma Rifle, Targetting Array, Hardwired Multitracker


Stealth Squad: 3 Stealth suits

Stealth Squad: 3 Stealth suits

Stealth Squad: 3 Stealth suits

Stealth Squad: 3 Stealth suits


Troops:

Fire warrior Squad: 12 fire warriors inside devilfish w/ Decoy launchers,multitracker,targeting array,SMS

Fire warrior Squad: 12 fire warriors inside devilfish w/ Decoy launchers,multitracker,targeting array,SMS

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores

Kroot squad: 10 kroot carnivores


Heavy support:

Hammerhead Gunship: Hammerhead w/ Railgun,Burst Cannons, Decoy Launchers, Multitracker

Hammerhead Gunship: Hammerhead w/ Railgun,Burst Cannons, Decoy Launchers, Multitracker

Hammerhead Gunship: Hammerhead w/ Railgun,Burst Cannons, Decoy Launchers, Multitracker

Hammerhead Gunship: Hammerhead w/ Railgun,Burst Cannons, Decoy Launchers, Multitracker

Hammerhead Gunship: Hammerhead w/ Railgun,Burst Cannons, Decoy Launchers, Multitracker

Hammerhead Gunship: Hammerhead w/ Railgun,Burst Cannons, Decoy Launchers, Multitracker


Broadside Squad: 1 Broadside w/ Advanced Stabilization System

Broadside Squad: 1 Broadside w/ Advanced Stabilization System

Broadside Squad: 1 Broadside w/ Advanced Stabilization System

Broadside Squad: 1 Broadside w/ Advanced Stabilization System

Broadside Squad: 1 Broadside w/ Advanced Stabilization System


Total: 3997 points


The Plan is to deploy the crisis behind cover, as well as all the tanks (as much as possible) and infiltrate the kroot into cover, preferably close to the objectives. The stealth squads will infiltrate behind the kroot squads to provide supporting fire.I will keep the 2 twinlinked Fusion Blaster suits in deepstrike to deepstrike in the rear armour of enemy vehicles ( indirect fire vehicles if there are any). Once the game starts the kroots and Stealth will fire at the enemy infantry, weakening before the main guns come in action. The broadsides will move slowly, using their ASS to get line of sight towards vehicle, but not exposing them to too much return fire. The Hammerheads will drop pie plates on the enemy infantry, or fire at vehicles in certain situations. The missile pods crisis will remain pretty far back,using their assault move to remain hidden while firing at lighr vehicles. The rest of the Crisis and the Commanders will move forward (but not close enough to be in danger), firing their weapons on infantry or light vehicles. The plan is to have the Kroots and stealth hold the objectives long enough and weaken the enemy army enough for the crisis and Fire warrior squads to drive the enemy back.
Get voting guys!
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Old September 7th, 2008, 10:03   #2 (permalink)
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I'm actually liking the Tau gunline.

Massed firepower will decimate the Conscripts, leaving Hasad with nothing to take objectives.

The Hammerheads, Crisis Squads, and Shas'els will take down a good number of aircraft with concentrated fire.

Bad matchup for jaffar- Tau ftw.

-AFG//
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Old September 7th, 2008, 10:30   #3 (permalink)
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i agree with AFG, sorry jaf, GO SVALANE!!
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Old September 7th, 2008, 11:47   #4 (permalink)
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Svalene wins easily, she has enough anti-tank firepower to hit those planes and kill them.
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Old September 7th, 2008, 12:12   #5 (permalink)
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Quote:
Originally Posted by Lore_Colten View Post
i agree with AFG, sorry jaf, GO SVALANE!!
Votes have to be in Bold, though this is up to Pickley.
Quote:
Originally Posted by avatar of khaine View Post
Svalene wins easily
You also need reasons (that said, they don't exactly have to be thesises). Kudos to you for not quitting the voting just because your list got eliminated .

*feels like the grouchy old uncle now*

-AFG//
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Old September 8th, 2008, 21:23   #6 (permalink)
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I'm gonna have to agree with the Grouchy Old Uncle on this one.

as much as I loveses me some good bombins!

Svalene has too many commie jump suits, Broadsides, and Hammerheads to knock pesky fliers out of the skies.
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Old September 9th, 2008, 10:27   #7 (permalink)
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The tau just have to many guns for the IG to have anything left to contest objectives (plus the kroot should go through the conscripts like a missile pod through a flak jacket).
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Old September 12th, 2008, 09:41   #8 (permalink)
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No more votes will be counted from here on.
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