| | #101 (permalink) |
| Senior Member Join Date: Aug 2005 Location: Denmark Age: 24
Posts: 276
Rep Power: 42 ![]() |
i think this sounds cool, but yes horde armies will gain a lot on it but hey that will just give some of the other armies a chance against smurfs and chaos (glory boys) and for nids it is easy they can field it all, for imperiel armies it is easy remember to field some lascannons, plasma and meltas, that will take care of the big bugs. but yes you would need some serious fire power to take on a orc list like the one in vote war now, but that is not that hard to do. |
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| | #102 (permalink) |
| LO Zealot ![]() Join Date: Jan 2005 Location: In a cave underneath the great mountains gaurding a treassure you'll never find Age: 26
Posts: 1,222
Rep Power: 54 ![]() ![]() ![]() ![]() |
If you go with everything with legs and without armour is legal then the nids will have a clearly advantage since they can field their nasty heavy guys like Carnifexes, zyanthropes and Hive Tyrants. A tyranids would not suffer that much for not having carnifexes. Genestealers is as far I know infantry so they are legal. And of cause it is doable to gun down carnifexes and so on, especially for IG but hey every army can take heavy weapons for their "footies" so of course they can kill them, but still I see the tyranids having an advantage. I like the idea with using the combat patrol rules - especially with the armour save - and simply diss all armour/vehicles. I'm hoping to see a post/thread from the ones who will run the VW with clearly rules for it, and hopefully soon so we all have time for building our armies... |
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| | #103 (permalink) |
| LO Zealot ![]() Join Date: Jan 2005 Location: Copenhagen, Denmark. Age: 25
Posts: 1,454
Rep Power: 57 ![]() ![]() ![]() ![]() ![]() ![]() |
A 400 point combat patrol votewar sounds very interesting, but excluding armor entirely would be very unbalancing. Generally, I think that the current votewar lists is too big, as too many things comes down to the players skill rather than just the list in larger point games, and that makes it very hard to predict the outcome. I really liked Terzos 750 point votewar, because it was easy to take every unit into consideration and analyze the structure of each army, opposed to these large point votewars where a lot of votes is very poorly justified. For instance, most voters have a strong bias towards shooty lists, and seems to assume that any CC list closing in will do so in the dumbest possible way, so that the shooty list can fire away with all of their firepower against transports/footsloggers for round after round. The solution to this problem might be to have a few diffrent tables, and choose one randomly for each battle. One might be the desert with no cover what so ever that many voters seems to imagine at the moment, andther might be a forest table full of difficult terrain, where no one can draw LoS longer than 12", and the last one cound be an urban terrain, where models will be able to find 4+ cover every whare, but would be inable to draw LoS longer than 18". Maybe the tables needs to be less extreme, but you get the idea, right?
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| | #104 (permalink) |
| Senior Member Join Date: Mar 2005 Location: Standing right behind you. Seriously, just look Age: 19
Posts: 650
Rep Power: 48 ![]() |
-i think that a larger point limit might be in order, as we already had a small votewar, now we need a big one 2000-2500 -does all infantry just mean no tanks, or also no units not classified as infantry in the back of the BGB, Example no MC's, jump/jet packs, bikes, cavalry, or artillery as well. i prefer the latter as the former is very restrctive.
__________________ Procrastination- hard work often pays off over time, but laziness always pays off now. Indifference- it takes 43 muscles to frown, and 17 to smile, but none to just sit there with a dumb look on your face. -Votewar 40K III= 1st place -Votewar 40k mini= 2nd place -Votewar fantasy 2= 2nd place |
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| | #105 (permalink) |
| heretical thoughts? ![]() |
I think that, besides Nids, erything but MC's and Vehicles would work ok... Well, maybe not for the MC's... but eldar and nids could really abuse this... That, and I would love to keep jump packs and bikes in, and if I am not mistaken, IG weapons in squads still count as artiliery... Don't quote me on that as I really am confused one it... Or of course, you could go if it has a ws bs s t w i a ld sv stat line it is acceptable... Can't wait, cause I got one spiffy list that fits the whole no vhicles rule perfectly, and should do quite nicely, because vehicle are their biggest threat anyways. (sorta funny really, I got a 0 vehicle army in the works, and an AC, all vehicles...) |
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| | #106 (permalink) |
| Senior Member ![]() Join Date: Mar 2006
Posts: 498
Rep Power: 36 ![]() ![]() |
perhaps limit the monstrous creatures taken? why wouldnt jump be considered infantry? they are man sized models arent they? if they arent infantry then TMC's certianly arent. i like the bigger points because with smaller points you can only focus on one solid way of play, and it becomes more of a game of rock paper scissors with who you get matched with. |
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| | #107 (permalink) | |
| LO Zealot ![]() Join Date: Oct 2004 Location: Plymouth
Posts: 1,315
Rep Power: 60 ![]() ![]() ![]() ![]() ![]() ![]() |
Questions, questions. An info thread will be posted after the current votewar finishes - I do not wish to overshadow it. It's in its latest stages - obviously more people are wishing for another votewar to start than there are people who's lists still remain. - It will not be combat patrol rules - It will be smaller games than we have at the moment, and larger than the Mini-votewar. Quote:
__________________ 1st Place VoteWar MkIV [Santa Orks] W/L/D - 4/1/0 http://www.librarium-online.com/foru...tml#post830140 | |
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| | #108 (permalink) |
| Son of LO ![]() Join Date: Oct 2004 Location: England. Age: 20
Posts: 2,112
Rep Power: 63 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I don't think VW should go beyond 1850pts. Beyond that level there are simply too many units and lists can just choose everything and win. Zora-IG heavy weapons=not artillery.
__________________ Every time you read this sig: a fairie dies! |
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| | #109 (permalink) |
| Ghost of LO ![]() Join Date: Sep 2005 Location: Portland, Oregon Age: 22
Posts: 3,588
Rep Power: 63 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Larger points would allow for selections of units which normally would not be aviable, and make amries like death wing compedative. I dont think more selections of units would be an unfair advantage for any one race, more select of units allows for a greater tactical plan.
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| | #110 (permalink) |
| Gone fishin'. ![]() Join Date: Jul 2005 Age: 28
Posts: 5,876
Rep Power: 105 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Battle #51 - 6 to 0 in favour of Orks. Battle #52 - 4 to 1 in favour of Alpha Legion. Battle #53 - 5 to 0 in favour of Blood Angels. Battle #54 - 6 to 5 in favour of Black Legion. List lost this round - 1x Space Marines. 1x Imperial Guard. And you people are working my Alpha Legion over time. Do you know just how much it costs me when they work 36 hour shifts? Oh, and all the five remaining lists have one loss each. This means that next round we'll be left with either 2 lists or 3 lists. Not sure yet how I'm going to do next round, since the Blood Angels have played just about everyone left, with the exception of the Seed List. |
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