Go Back   Librarium Online > Warhammer 40k > 40k Votewar


Reply
 
LinkBack Thread Tools Display Modes
Old May 1st, 2006, 12:41   #101 (permalink)
Senior Member
 
[*NoCo*]'s Avatar
Join Date: Aug 2005
Location: Denmark
Age: 24
Posts: 276
Rep Power: 42 [*NoCo*] is becoming decadent
Default

i think this sounds cool, but yes horde armies will gain a lot on it but hey that will just give some of the other armies a chance against smurfs and chaos (glory boys)

and for nids it is easy they can field it all, for imperiel armies it is easy remember to field some lascannons, plasma and meltas, that will take care of the big bugs.

but yes you would need some serious fire power to take on a orc list like the one in vote war now, but that is not that hard to do.
[*NoCo*] is offline   Reply With Quote

Join the #1 Tabletop Gamer Forum Today - Its totally free!

Librarium Online - the forum for all your tabletop gaming needs. Librarium Online offers a wide variety of categories, all from choosing your army to building scenery for gameplay. With over 500 new members every month you can be sure that your questions will be answered. Get help from friendly experts around the world and share your work with us in the gallery or in your personal blog!

Sign Up Now!

 
Old May 1st, 2006, 17:08   #102 (permalink)
LO Zealot
 
Arakiaz's Avatar
Join Date: Jan 2005
Location: In a cave underneath the great mountains gaurding a treassure you'll never find
Age: 26
Posts: 1,222
Rep Power: 54 Arakiaz has reached CCCLXXVArakiaz has reached CCCLXXVArakiaz has reached CCCLXXVArakiaz has reached CCCLXXV
Default

If you go with everything with legs and without armour is legal then the nids will have a clearly advantage since they can field their nasty heavy guys like Carnifexes, zyanthropes and Hive Tyrants. A tyranids would not suffer that much for not having carnifexes.
Genestealers is as far I know infantry so they are legal.

And of cause it is doable to gun down carnifexes and so on, especially for IG but hey every army can take heavy weapons for their "footies" so of course they can kill them, but still I see the tyranids having an advantage.

I like the idea with using the combat patrol rules - especially with the armour save - and simply diss all armour/vehicles.

I'm hoping to see a post/thread from the ones who will run the VW with clearly rules for it, and hopefully soon so we all have time for building our armies...
__________________
Dragons do flame.... but only when they are upset or they want to


According to new signature rules my hydra (the only reason for it to be here was to please Caluin) have been removed. But still dragons pwnz hydras anytime
Arakiaz is offline   Reply With Quote
Old May 2nd, 2006, 03:39   #103 (permalink)
LO Zealot
 
Sareld's Avatar
Join Date: Jan 2005
Location: Copenhagen, Denmark.
Age: 25
Posts: 1,454
Rep Power: 57 Sareld has the number of the beastSareld has the number of the beastSareld has the number of the beastSareld has the number of the beastSareld has the number of the beastSareld has the number of the beast
Default

A 400 point combat patrol votewar sounds very interesting, but excluding armor entirely would be very unbalancing. Generally, I think that the current votewar lists is too big, as too many things comes down to the players skill rather than just the list in larger point games, and that makes it very hard to predict the outcome.

I really liked Terzos 750 point votewar, because it was easy to take every unit into consideration and analyze the structure of each army, opposed to these large point votewars where a lot of votes is very poorly justified. For instance, most voters have a strong bias towards shooty lists, and seems to assume that any CC list closing in will do so in the dumbest possible way, so that the shooty list can fire away with all of their firepower against transports/footsloggers for round after round. The solution to this problem might be to have a few diffrent tables, and choose one randomly for each battle. One might be the desert with no cover what so ever that many voters seems to imagine at the moment, andther might be a forest table full of difficult terrain, where no one can draw LoS longer than 12", and the last one cound be an urban terrain, where models will be able to find 4+ cover every whare, but would be inable to draw LoS longer than 18". Maybe the tables needs to be less extreme, but you get the idea, right?
__________________
Sareld is offline   Reply With Quote
Old May 2nd, 2006, 03:59   #104 (permalink)
Senior Member
 
tiaxrulesall's Avatar
Join Date: Mar 2005
Location: Standing right behind you. Seriously, just look
Age: 19
Posts: 650
Rep Power: 48 tiaxrulesall is getting kicks on route LXVI
Default

-i think that a larger point limit might be in order, as we already had a small votewar, now we need a big one 2000-2500

-does all infantry just mean no tanks, or also no units not classified as infantry in the back of the BGB, Example no MC's, jump/jet packs, bikes, cavalry, or artillery as well. i prefer the latter as the former is very restrctive.
__________________
Procrastination- hard work often pays off over time, but laziness always pays off now.
Indifference- it takes 43 muscles to frown, and 17 to smile, but none to just sit there with a dumb look on your face.

-Votewar 40K III= 1st place
-Votewar 40k mini= 2nd place
-Votewar fantasy 2= 2nd place
tiaxrulesall is offline   Reply With Quote
Old May 2nd, 2006, 04:16   #105 (permalink)
heretical thoughts?
 
ShadowZora13's Avatar
Join Date: Nov 2004
Location: Seattle, WA, USA
Age: 18
Posts: 976
Rep Power: 74 ShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond reputeShadowZora13 has a reputation beyond repute
Tale of Painters Librarium Online Painting Contest 
Total Awards: 2
Default

I think that, besides Nids, erything but MC's and Vehicles would work ok... Well, maybe not for the MC's... but eldar and nids could really abuse this... That, and I would love to keep jump packs and bikes in, and if I am not mistaken, IG weapons in squads still count as artiliery... Don't quote me on that as I really am confused one it...

Or of course, you could go if it has a ws bs s t w i a ld sv stat line it is acceptable...

Can't wait, cause I got one spiffy list that fits the whole no vhicles rule perfectly, and should do quite nicely, because vehicle are their biggest threat anyways.

(sorta funny really, I got a 0 vehicle army in the works, and an AC, all vehicles...)
__________________


"...lest we perish without ever recognizing our peril"
-Inquisitor Hoth
ShadowZora13 is offline   Reply With Quote
Old May 2nd, 2006, 11:15   #106 (permalink)
Senior Member
Join Date: Mar 2006
Posts: 498
Rep Power: 36 iamspartacus has hit a centuryiamspartacus has hit a century
Default

perhaps limit the monstrous creatures taken? why wouldnt jump be considered infantry? they are man sized models arent they? if they arent infantry then TMC's certianly arent.
i like the bigger points because with smaller points you can only focus on one solid way of play, and it becomes more of a game of rock paper scissors with who you get matched with.
iamspartacus is offline   Reply With Quote
Old May 2nd, 2006, 12:49   #107 (permalink)
LO Zealot
 
Robizzle's Avatar
Join Date: Oct 2004
Location: Plymouth
Posts: 1,315
Rep Power: 60 Robizzle has got six and seven beckons...Robizzle has got six and seven beckons...Robizzle has got six and seven beckons...Robizzle has got six and seven beckons...Robizzle has got six and seven beckons...Robizzle has got six and seven beckons...
Default

Questions, questions. An info thread will be posted after the current votewar finishes - I do not wish to overshadow it. It's in its latest stages - obviously more people are wishing for another votewar to start than there are people who's lists still remain.

- It will not be combat patrol rules
- It will be smaller games than we have at the moment, and larger than the Mini-votewar.

Quote:
-does all infantry just mean no tanks, or also no units not classified as infantry in the back of the BGB, Example no MC's, jump/jet packs, bikes, cavalry, or artillery as well. i prefer the latter as the former is very restrctive.
Nothing with an armour value. There is one other restriction, but I won't name it now.
__________________
1st Place VoteWar MkIV

[Santa Orks] W/L/D - 4/1/0

http://www.librarium-online.com/foru...tml#post830140
Robizzle is offline   Reply With Quote
Old May 2nd, 2006, 14:05   #108 (permalink)
Son of LO
 
Silver Wings's Avatar
Join Date: Oct 2004
Location: England.
Age: 20
Posts: 2,112
Rep Power: 63 Silver Wings has got DCCL (or is three quarters of a way to being grand)Silver Wings has got DCCL (or is three quarters of a way to being grand)Silver Wings has got DCCL (or is three quarters of a way to being grand)Silver Wings has got DCCL (or is three quarters of a way to being grand)Silver Wings has got DCCL (or is three quarters of a way to being grand)Silver Wings has got DCCL (or is three quarters of a way to being grand)Silver Wings has got DCCL (or is three quarters of a way to being grand)
Default

I don't think VW should go beyond 1850pts. Beyond that level there are simply too many units and lists can just choose everything and win.

Zora-IG heavy weapons=not artillery.
__________________
Every time you read this sig: a fairie dies!
Silver Wings is offline   Reply With Quote
Old May 3rd, 2006, 00:12   #109 (permalink)
Ghost of LO
 
ForgedInTheFurnaceOfWar's Avatar
Join Date: Sep 2005
Location: Portland, Oregon
Age: 22
Posts: 3,588
Rep Power: 63 ForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant futureForgedInTheFurnaceOfWar has a brilliant future
Default

Larger points would allow for selections of units which normally would not be aviable, and make amries like death wing compedative. I dont think more selections of units would be an unfair advantage for any one race, more select of units allows for a greater tactical plan.
ForgedInTheFurnaceOfWar is offline   Reply With Quote
Old May 3rd, 2006, 00:34   #110 (permalink)
Gone fishin'.
 
Caluin's Avatar
Join Date: Jul 2005
Age: 28
Posts: 5,876
Rep Power: 105 Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.Caluin Relax. You have achieved enlightenment.
Default

Battle #51 - 6 to 0 in favour of Orks.
Battle #52 - 4 to 1 in favour of Alpha Legion.
Battle #53 - 5 to 0 in favour of Blood Angels.
Battle #54 - 6 to 5 in favour of Black Legion.

List lost this round -
1x Space Marines.
1x Imperial Guard.

And you people are working my Alpha Legion over time. Do you know just how much it costs me when they work 36 hour shifts?

Oh, and all the five remaining lists have one loss each. This means that next round we'll be left with either 2 lists or 3 lists. Not sure yet how I'm going to do next round, since the Blood Angels have played just about everyone left, with the exception of the Seed List.
Caluin is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
40K VoteWar MkIII - Info Thread Caluin 40k Votewar 130 February 24th, 2006 16:34
VoteWar MarkII - New Beginnings, new info thread. Caluin 40k Votewar 106 January 29th, 2006 00:58
What is VoteWar? (Info and FAQ) Caluin 40k Votewar 0 January 19th, 2006 06:57
VoteWar mkII info thread Sareld 40k Votewar 21 January 10th, 2006 22:05


All times are GMT +1. The time now is 06:13.

Warvault Webring