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Old July 14th, 2006, 01:01   #1 (permalink)
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Default 40K VWMkV - Round #3 - Battle #40 - Space Marines versus Space Marines

Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.

Mission Type - Cleanse


The Lost Knights of Ruthar
Space Marines (ALPHA)

HQ: 326
Elites: 460
Troops: 364
Fast Attack: 130
Heavy Support: 220


Master of Sanctity Chaplain:
Bolt Pistol & Crozius; Rosarius; Artificer Armour; Infiltration

9x Command Squad Marines:
Infiltration; 2x Plasma gun; 6x Bolter & Close Combat Weapon
1x Company Champion w/ Power weapon & bolt pistol; Combat Shield

Venerable Dreadnought:
Twin-Linked Lascannon; Missile Launcher; Tank Hunter

Venerable Dreadnought:
Twin-Linked Lascannon; Missile Launcher; Tank Hunter

Venerable Dreadnought:
Assault Cannon; DCCW; Furious Assault; Extra Armour

7x Space Marine Scouts:
Infiltration; 6x Bolt Pistol & CCW
Veteran Sergeant
Powerfist; Bolt Pistol

7x Space Marine Scouts:
Infiltration; 6x Bolt Pistol & CCW
Veteran Sergeant
Powerfist; Bolt Pistol

7x Space Marine Scouts:
Infiltration; 1x Sniper Rifle; 1x Missile Launcher; 3x Bolters

2x Attack Bikes:
2x Multi-Melta & Twin Linked bolters; Frag Grenades

Dreadnought:
Assault Cannon; DCCW; Extra Armour

Dreadnought:
Assault Cannon; DCCW; Extra Armour


Tactics:
hmm the aim of this list? To have a bit of fun really. I’ve always liked the idea of a iyanden style space marine chapter that need to rely on its dreadnoughts to bring its self to bear on the enemy. Tactically the scouts and chappies unit make a mass infiltration if possible while the dreadnoughts give fire support/some heavy assault power.


-----------------


The Arctic Foxes
Space Marines (BETA)

Traits:
Advantages: See but don't be seen & Take the fight to them
Disadvantages: Aspire to Glory & We stand alone

HQ: 112
Elite: 193
Troops: 628
Fast Attack: 366
Heavy Support: 200


Reclusiarch Chaplain (attached to 7 man assault squad):
Crozius; Rosarius; Bolt Pistol; Jump Pack; Bionics; Frag grenades

Venerable Dreadnought:
Twin-Linked Lascannon; DCCW; Storm Bolter; Tank Hunters; Venerable; Extra Armor; Smoke Launchers; Drop Pod

8x Scout squad marines:
8x Bolt pistol & CCW; Infiltrate; Move through cover

8x Scout squad marines:
8x Bolt pistol & CCW; Infiltrate; Move through cover

10x Tactical squad marines:
9x Bolt pistol & CCW; Infiltrate
Veteran Sergeant w/ Bolt pistol & Powerfist

10x Tactical squad marines:
9x Bolt pistol & CCW; Infiltrate
Veteran Sergeant w/ Bolt pistol & Powerfist

8x Assault squad marines:
6x Bolt pistol & CCW; 2x Plasma pistol & CCW; Meltabombs

7x Assault squad Marines:
5x Bolt pistol & CCW; 2x Plasma pistol & CCW

8x Devastator squad marines:
4x Bolter; 4x Missile Launcher
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Old July 14th, 2006, 01:49   #2 (permalink)
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Wow this is a tough call, for the wrong reasons.
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Old July 14th, 2006, 03:02   #3 (permalink)
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Aye I know what you mean:
I'm going to give this one to Alpha though. I just don't see very many powerfists in Beta's list, and not a lot of shooting ability either. I suspect this will come down to a brutal CC fight, and I'm not sure that Beta has enough fists, melta bombs, ect to pull of a win that way.

So not so solid, but I vote for Alpha.
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Old July 14th, 2006, 05:28   #4 (permalink)
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I vote Alpha, if the twin-linked lascannons can pop the enemy dread and every other piece of firepower is turned upon the devastators then the 5 dreads should be safe for most of the game. They can each walk off to different table quarters without fear and sit tight in them.
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Old July 14th, 2006, 12:25   #5 (permalink)
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Well, a good rule of thump when comparing marine lists, is who's got more ACs?

Thats alpha, Alpha wins.


They can spread out there dreadnoughts as they walk up the field, claiming quartes.

There infantry can also infiltrate into other table quarters as well.

So they will have a solid footing, and it will be up to the other list to get them out, which probably wont happen.
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Old July 14th, 2006, 14:59   #6 (permalink)
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I'm voting Alpha as well. Beta doesn't have enough heavy weapons to deal with the Dreads, or enough melta to fend them off in CC. It would be a long and dirty fight, but Alpha will win in the end.
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Old July 14th, 2006, 16:09   #7 (permalink)
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Alpha

They have 5 dreads and the other list doesn't have nearly enough heavy weapons or powerfists to deal with them. At all. A grand total of 2 powerfists. Infiltrate won't do too much because the dreads can sit back a bit to prevent any rear armour shots.

The first list also has way more weapons and close combat stuff to kill marines.
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