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Old August 19th, 2005, 04:01   #4 (permalink)
Grimbog Elf Ater
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Quote:
Originally Posted by King Ulrik Flamebeard
Now being a dwarf player and owning an Asur army (never used or painted properly) I wanted something of a horde army that lacks the discipline of my dwarfs with magic and big fun things.
Lacks discipline, us greenskins? Never! I thinbk what Ku also mean to say in the last part of the above sentence is: "I wanted to try an army where the models don't wear pretty, nancy skirts; and the models are above movement tray height." That's ok KU, we understand. :p

Quote:
Originally Posted by King Ulrik Flamebeard
Draft A

Orc Big Boss (General); 107pts
Choppa, LA
Enchanted Shield, Umm's BBB 'At
This guy needs to be a warboss. An entire greenskin mob testing on Ld 8 is not a pretty thought (despite what goblin generals tell you). Ld 9 will give you more staying power and make you less prone to failing panic checks so that your boys get stuck into close combat combat earlier, where they excel. Drop the LA and add Armour of Gork, or alternatively, if you want more hitting power, give him the Club of Fumpin.

Quote:
Originally Posted by King Ulrik Flamebeard
Orc Big Boss; 120pts
Choppa
BSB, Drog's DA Armour
Good, although I would usually give my BSB's a magical banner - either a War Banner, or Drog's Banner of Butchery and stick him in a unit of Black Orcs with GW's or savage orc big uns.

Quote:
Originally Posted by King Ulrik Flamebeard
Night Goblin Great Shaman; 270pts
HW
Level Four, Buzgob's Knobbly Staff, Dispel Scroll
I think tha this guy will have to be downsized to accomodate your Orc Warboss. Make him level 2, and get the Itty Ring for another spell to throw at your opponents. Keep the Dispel Scroll.

Quote:
Originally Posted by King Ulrik Flamebeard
Night Goblin Shaman; 125pts
HW,
Level Two, Mad Cap Mushrooms
Good, although the high cost of Mad Caps stops you from buying another dispel scroll, which you should have at 2k points.

Quote:
Originally Posted by King Ulrik Flamebeard
(24) Boyz; 245pts
Choppa, LA
S, Big Uns, FC - Nogg's Banner of Butchery
This unit needs shields, I'd swap this unit's banner for a War Banner - the banner of butchery is more suited to units with higher amounts of attacks or higher strength.

Quote:
Originally Posted by King Ulrik Flamebeard
(24) Boyz; 196pts
Choppa, LA
E-HW, FC
You know my stance in AHW's, so I won't bore you with it again!

Quote:
Originally Posted by King Ulrik Flamebeard
(29) Night Goblins; 128pts
HW, S
FC - 2 fanatics
Add 1 more fanatic.

Quote:
Originally Posted by King Ulrik Flamebeard
(29) Night Goblins; 128pts
HW, S
FC - 2 fanatics
As above.

Quote:
Originally Posted by King Ulrik Flamebeard
Squig Herd; 176pts
(5) Herders, ( Squigs, (3) Hoppers
Squigs are awesome! Add more herders to keep your herd under control, another 5-6 would be good. Also, you need to have one more squig in order to have 3 hoppers, I'd add 4 more and another hopper too, and have your herders at 10-12 in number to make it a nicely sized unit.

Quote:
Originally Posted by King Ulrik Flamebeard
(3) Stone Trolls; 180pts

(1)Giant; 205pts
Both units are good. Just remember to keep the trolls close to your general at all times, at Ld 4 they are guaranteed to be stupid the entire game if you leave them alone!

Quote:
Originally Posted by King Ulrik Flamebeard
Now, you'll notice I have a hundred and twenty points remaining and I'm stuck. I don't know what to take. I've had a few thoughts;

Add Nibbla's 'Itty Ring or another Dispel Scroll to the Great Shaman leaving 95pts, enough for 6 Wolf Riders with Spears, Bows and a Muscian. the problem here is that I fear WRs are going against my theme (based around the Troll Country/Mountain WAAAGH! BoB list) and having them may seem out of place. But I was thinking of maybe converting them to be NGs on a giant spider/creature, but only maybe as my converting skills are very, very limited.
A good option, goblins on spiders would look great, and I think there are some nice looking monstrous spiders in the Reaper range that you could use. Something to consider if you can use non-GW mini's. Otherwise, I thinkl wolf riders would be perfectly accepatble, I'd make them night goblin wolf riders to blend in with your other units in the army though (just use NG chest / heads and arms and common gobbo legs).

Quote:
Originally Posted by King Ulrik Flamebeard
Second option was another unit of 29 NGs with two Fanatics but minus the SB. This gives me another unit and more fanatics but maybe too many, it'll also make the army seem like a NG horde with orcs in it.
A good option, but you already have 4 units that will be able to hold the lines for you and grind your foes to a halt, what I think that you need is some hard hitting combat power to win combats for you - ractically speaking of-course. Fluff-wise, another unit of NG's would indeed compliment the feel of your list.

Quote:
Originally Posted by King Ulrik Flamebeard
Third was to have 24 naked boyz, again another unit but orc this time. Could add a punch in combat. Another option was 10 BOc with E-HWs, but this I'm not sure on as 10 models in a infantry unit is a risk even more so with BOs.
Once again, you don't need another infantry unit clogging up your side of the board, I think a small unit of BO's with GW's would be better than AHW orcs for hitting power and flanking duties. Keep the unit size down to 10-12 and add a Boss (he'd be s7 and make matchwood of chariots) for more hitty power and musician as well.

Quote:
Originally Posted by King Ulrik Flamebeard
Also on a related note, is full command worth it in a Goblin/Night Goblin unit? I usually take them due to it's worth it in dwarfs but in greenskins? And fanatics, how many would you suggest before it becomes no fun for your opponent?
Always take full command for your block units, remember that they will be near your general's unit most of the time, and will benefit from his Ld value, and not use thier own measly value. As for fanatics, I think 6 would be near the maximum before the field starts getting a little too cluttered, so what you have at the moment is definitely fine.
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