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Old August 28th, 2005, 17:08   #5 (permalink)
mEGALOMANIAC
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One major point first: never take a LR/LRC against an Eldar or DE force. They have Brightlances/Darklances (depending which army this is), which literally tear heavy armor apart. Normally I'm against the whole HQ/LRC thing because of the "eggs in one basket" thing, but it CAN be done. But against DE, it won't work, believe me.

Incinerators in the PAGK units are a waste, take either 0-2 psycannons or nothing at all. DE get fleet of foot, meaning that unless the DE player is horridly bad, you won't ever have a chance to shoot those templates (same advice vs Eldar & Nids). Psycannons have the range, ignore just about every armor save the DE have, can take down their vehicles as well as infantry, and since they ignore invulnerable saves, can smoothly destroy their HQ/Elites before combat is joined. I'd put either one psycannon in each unit, or two in one unit & none in the other. Don't go crazy with 'em, but they ARE my weapon of choice against DE-like forces.

Same comment about the Incinerators on those Dreadnoughts - stormbolters with psycannon bolts are a better choice versus DE. If you want some variety (since Assault Cannon are overkill vs such fragile vehicles), a Plasma Cannon/Missile Launcher dread would rock here - templates only work at long range versus such fast armies.

Now, the HQ. GKT, while awesome, aren't the best choice versus some armies, notably DE & Orks. They'll tear up his Troops, sure, but if he gets his HQ/Elites into CC with your GKT squad, you've just lost your squad. Seriously. I'd actually go with a lone BC, and spend the points saved on another full (or nearly so) PAGK squad. Join the BC to a PAGK squad, and the extra 22 stormbolter shots will tear a hole through the DE.
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