What I like best is the minis. Assembling them, painting them, seeing them all set up in neat ranks on the tabletop.
What I like least is the actual mechanics of the gameplay. I think the rules are pretty clunky, unwieldy, and unclear. There are so many special pieces of wargear and so many special unit traits, that the purely tactical elements of the game get lost behind the surprise of "I didn't know those guys could do that." I'll be the first to admit that, while I'm very familiar and comfortable with a few armies, I don't have all the codexes, and even if I did, I couldn't remember all the special rules anyway.
If I knew a simpler game with the same quality minis, I'd play it in a minute. I really like Warmachine, but I think it has the same failing. The rules themselves are pretty clear, but the number of special abilities per model is pretty silly.
Last edited by Phobos; October 24th, 2005 at 17:15..
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