Seems pretty good, the traitor in the kill team is also a cool idea.
All I would do is alter how the guns work in the 40k mission so it could be used as a stand alone mssion.
Otherwise it seems balanced and the special rules aren't to complicated.
__________________ Sons of Russ Quote: |
Originally Posted by Glad-Of-War The very thought of a Dire-Veteran 13th Co. Wolf Lord shredding some uptight Holier then thou Grey Knights and their I'm-so-fancy assasin adds glee to my day. | |