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Old March 15th, 2006, 02:38   #38 (permalink)
Grey
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Quote:
Originally Posted by Blackhat
no, I cant add dynamic text so I need some help to figure out how we can make the units. Right now its only two different units - player and enemy

We could make the units in categories of "heavy support", "fast attack", "assault" etc, but I dont know how helpfull that is.

How about a series of symbols. They don't have to be specific. The player would state in his text what each symbol referred to before the battle maps were displayed.

Example: 2 of Diamonds=Leman Russ Battle Tank

3 of Clubs=3rd Squad of Platoon A


Although I'm not suggesting we use playing cards, hopefully you see what I mean.

WD used to do it all the time.

Bull Skull=Unit of Ork Goffs.

Ect.

I realize though that there could be only one symbol set so it would have to be pretty generic.
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