Actually, I wouldn't put flamers on your bikes. I don't even think I would use your bikes twin-bolters or assault squads boltpistols before charging in.. The reason to this is you don't want to kill his squad in your own turn but so he can sit back and fire away on your expensive bikers.. You want to hurt him in your own turn and kill him off in his turn so your squads are protected during his turn of shooting by beeing locked in combat..
Another thing, I would drop the chaplains plasmapistol, no need for that, also since furious assault is overkill against guard I would make one of your assault squads fast attack.. That would free up enough points to get more meltaguns on your bikers, which I think are much more needed.. Also don't forget to assault the tanks you've been shooting at, even if you can't hurt them it keeps your squad safe from ordinace and other guns if you position them carefully..
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