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Originally Posted by JOHIRA Does he need to be? He's not a daemon-powered warlock, he's not an immortal alien who's dedicated his life to studying the warp, he's not a superhuman ubermensch who's dedicated his unnaturally-extended life to mastering the powers of the mind. He's a dude, like you or me. He's got some powers, and he's probably spent most of his training keeping those powers tightly controlled to keep from being posessed by daemons that he barely understands because if he ever tried to learn anything more, the Inquisition would probably kill him. Rather than unleashing doombolts and eldritch storms all over the battle field, he probably spends a lot of his time training to become an Astropath or a Navigator's assistant. If he's really lucky, he might eventually get sacrificed to feed the Emperor's Beacon on Holy Terra.
If you want him to have different powers, feel free to propose them. But keep in mind that the purpose of the Imperial Guard army is to depend on numbers of guys. An IG army that depends too much on a single (non-special) character just doesn't seem right to me. So if you want to give him some different powers, what powers would you give him to fit his role, both in the background and in the army list? |
Right now I have to say he is between far sub-par and OK. If he simply kept his powers as they are now but could take them from the Armory like most psykers, I'd be happy to pay the points for him. I agree he is not a masterful psyker in the fluff, but he's not picked to accompany a commander because General Ysernov or whoever wants a night light warp flame to read the Tactica by. He is picked because he has psychic powers the officer or higher command thinks will be useful. It just strikes me that two lasguns could potentially be more useful than a psychic advisor.