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Old May 5th, 2006, 08:07   #6 (permalink)
ForgedInTheFurnaceOfWar
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Quote:
Advantages:
1)allows for flexabilty in engagements.
2)allows players to make tactical decisions about engagements.
3)allows rematches to be fesable and interesting should they come up.
The only thing i dont like about this is it does not reflect tourney style play.
Pretuning your army list gives a lot of different advantages, also legistically this is very difficult.

Generally my squads have somewhat speratic point costs, without editing the size of each squad, it would be very difficult for me to change things out. This seems like it would get tidious after a few rounds.

(unless it was only used when two lists meat eachother again.)

This would ensure lists changes do not happen to much, keeping it more like a tourney.

However, i think something like the following would be interesting as a mini votewar, (although with the same point costs)

(this example only applies to marines since they are way easier to figure out then other armies)

You may field up to 80 marines, and 20 scouts.

Your Wargear avalable: 10 bikes, 6 skimmers, 4 attack bikes, 20 jump packs, 16 heavy weapons, 16 special weapons, 6 drop pods, 2 rihnos, 2 razorbacks, 6 suits of terminator armour (not including HQs,) 2 dreadnoughts.

From here you must craft your army, total 1500 hundred.

So you could field 20 assault marines, but not 25, since you dont have enought jump packs.

Every tank uses 2 marines from your total.

Example:

HQ, termini armor,

4 body gaurds, 2x ACs.

drop pod

So, youve used 4 of six terminator suits, and 2 of your 16 heavy weapons, one of your drop pods, and 4 of your marines.

Now you add in two 6 man tactical squads, each with a lascannon and plasma gun, now youve used 16 marines, 4 heavy weapons, 4 suits of terminator armor, 2 special weapons.

I think it could be interesting, espeically with vehicels taking up two marines.

However this might be unfeasable with other armies.
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