150pts upgrade? o.o
Your should really only give rhinos just extra armour and smoke launchers. If you ride up 12" and release smoke he can only glancing hit you. Do this for each rhino and you should be within reach by turn two. Also keep note the standard battle size tends to mean that the armies are 24" apart with 12" deployment, you shouldn't really be letting him deploy 48" away if that whats he's doing.
You shouldn't have any problems feilding 3 transports and 2 exorcists and still have room for your HQ. Just cut down on everything else, like celestians, retributors inquisitors etc. It's always worth keeping your tanks behind cover so he cannot shoot you first turn, just presume he will get first turn when you deploy your units, that way you're prepared at least.
Oh yeh, last of all exorcists can match the range of Havoc Autocannons, so if you aim at them it's quite an easy kill for two of them.
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