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Old January 13th, 2004, 15:19   #5 (permalink)
H0urg1ass
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VB:

My only gripe with the sanctioned psykers is that their psyker powers are random and a few of them are just a little too specific to be useful in every game. I would pay more for a psyker that had one stable, good power. Also, In my army list, there isn't much room at all for 12 points of fluff, I can just barely fit the stuff in my list that I need.

I really used to like my Ogryn until I began noticing a trend with them. I would pull up charge the enemy and they would all be dead within two rounds of CC. Yeah, I would take a few of them with me, but having a 230+ point unit wiped out in two rounds of CC every time started irritating me. I soon realized that it was because I was paying the points for a DH space marine, but I was only getting a slightly better guardsman. Yeah, it has three wounds, but so do three guardsmen and I only pay 18 points for them. Not to mention with three guardsmen, insta kill isn't really an issue, but with Ogryn you have to hide them from everything powerful.

Ok, I've had to repeat this one a million times and people still think that it works, but it doesn't. If you read the commissar entry very very closely after taking all of your ADD medicine, then you'll notice that the commissar only gives +1 LD to an officer for the unit that the commissar is IN. This means that FIVE guys have a LD of officer+1, NOT anyone else. Yay, five guardsmen.

Oh yeah, the demolisher rules. I love that tank, but I'm also bitter that I've lost a potentially very good tank just when it becomes a very good tank.
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