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Old October 3rd, 2006, 10:05   #14 (permalink)
Cheredanine
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Gah, ok maybe I didnt make it clear:

Valkyries are naff, engaging VTOL is a surefire way to get killed (light skimmer armour and stationary? byeeee). Unless you have flier rules from IA3 then you have to do this to drop off troops, IA3 will let you use the orbital lander rules but you are still wasting your first turn with the aircraft. since it aint gonna be on till at least turn 2 most games, this means it will be turn 3 at the very earliest before it shoots, its has half the hard points of a vulture, and you could have deep strike that unit any way, so valks are naff, exclent for fluff but vastly over priced and ineffective

Vultures make nice fire support, but you need to decide on purpose for the weapons fit, for anti tank, take 2 las cannons and Hellstrikes or HKs, anti infantry options look like roket pods, heavy bombs and auto cannons, however, I use a vulture cos it is fluffy for elysians, to be truely effective take aircraft

Both lightening and thunderbolts are very effective, the thunderbolt being more so, although costing more. Again you need to decide on role for weapon fit

Marauders? never tried super heavy fliers, look to be good anti hoard
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