I love the all CC nid army ( I also cheat by adding a single gunaflex, Though it's because of the way he looks.)
I like your Winged tyrant. Nice and cheap (as far as winged HT's go)
However I see several problems with this army.
The stealer brood is too small and will probably be shot up before they get into cc or at the very least be far fewer in number (my opponents always seem to target my stealers above anything else.)
Hormoguant broods shouldn't usualy exceed 16 to 18 in size as they can become unmanagable in higher numbers. (can't hide in cover, etc...) I would also drop the AG(I) they quickly become to expensive (that 18 points could be used to buy another stealer) I would also drop both broods to 16 and add more stealers.
I would replace the ripper as it is highly unlikly that he will achive anything by himself.
I would drop the BL you could get nearly 5 more stealers, However if you wish to keep him. use him as distraction untill the rest of the army can reach cc, in this case however I would drop all biomorphs from him
If you play cc nids its all about having mass numbers of troops.
My suggested revised list would look like this. HQ: 178: Hive Tyrant w/ wings, 2xST, toxin sacs, warp field Elite: 114: 3x Warriors w/ scythes, rending, leaping, carapace, AG(I) Fast Attack: 40: 1 Ravener w/ scythes and rending Troop: 180: 9 GS's w/ carapace Troop: 180: 9 GS's w/ carapace Troop: 180: 9 GS's w/ carapace Troop: 160: 16 Hormies Troop: 160: 16 Hormies Heavy Support: 130: 2x Zoanthropes w/ SC and WB Heavy Support: 178: 1 Fex w/ VC, BS, senses, carapace
This is all just advice from my experiance. however since you probably not only play agianst diffrent armys then I do but also use different stratagies I would suggest using the above with a grain of salt. =)
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