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Old March 3rd, 2004, 15:12   #8 (permalink)
Balder The Great
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Join Date: Feb 2004
Location: Tower of Hoeth, Saphery, Ulthuan
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What exactly is the war hyrda gonna do? Everything in your army moves atleast 14" a turn,and most of your units move 10. Thats to the hydras 10" a turn.
1) Hydras move 12" per turn.

2) The chariots can only move 7" per turn, Becuase chariots ass we all know cant make march moves!!

3) Well my mates and i usually play battles, Were we start 24" from eachother and to move 14" in the first turn is unnecessary in such battles 12 is perfect!! Couse then u can still charge in your next turn

4) The chariots well i need something that can boost my combat resulotion in my 3rd turn

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If your gonna go speed,go all speed,because chances are anything not speedy will be left behind.
Look at 1), 2), 3) and 4)!!

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Also,youve spent 3/4's of your army on special and character slots.
5) Well yes and i dont like it, Although it`s necessary for this kind of army !

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In most circles that will be seen as just a tad bit beardy. I know i always try to make my core units atleast 1/3 of the total army cost.
Me to about 30 - 35 % of the army should consist of core troops!

But read 5)!!

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I agree that you should put RXB's on some of the dark riders
<Well im building a 2,8K army, But its a good idea so i will think about it!>



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split up the cold one regiments.
<Well 3 x Units of then is betetr i agree with u, But since i have no free special choices i cant . But if i drop the chariots i could do it !>

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I dont know about putting the sorceress in a unit.. If she gets into closecombat she's vulnerable.

<Well i hate.... HATE!!..... HATE!!! single characters that rides armound for themselves. But if they are mounted on monster steeds then i can make an exception>
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