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Its a long story why I put this much effort into a Skaven Clan but no matter...enjoy.
CLAN SIZE: 6000 individuals aprox.
CLAN INFLUENCE: Moderate
MODEST HOLDINGS: The stronghold of AxBitBit and 18 smaller nests.
CLAN TRAITS: Berserkers (Frenzy Talent).
INTER CLAN RELATIONS
Allied to: CLAN ESHIN
Trade Relations with: CLAN MOULDER
Rivals with: CLAN SCALZ
Enemies: CLAN SKARR and CLAN MORS
LOCATION: Under and around Axe Bite Pass. The central stronghold is directly under the pass in old Dwarven mines dating back to the War of the Beard. These solid foundations have made it an ideal location as a stronghold and in skaven terms the settlement has fortress status.
POPULATION: 10,000 (aprox)
POINTS OF NOTE: The dwarves abandoned the mine long ago when large traces of warpstone were found amongst the Iron ore deposits. This same trait made it ideal for the skaven Clans and eventually Clan Skarr a clan renowned for their mining. Unknown to Clan Skarr the original skaven settlers built a great temple to the Horned Avatar. During a number of civil wars common to the skaven this temple was lost in a blocked off lower level. When Clan Vrax took AxBitBit from Skarr they discovered and re-opened the temple.
AxBitBit is a mining community and is becoming something of a unholy pilgrimage sport for skaven.
CLAN AFFILIATIONS: CLAN VRAX: 60% CLAN SCALZ:20% CLAN MOULDER:10% OTHER:10%.
CLAN VRAX HISTORY
Clan Vrax’s history like that of most skaven Clans is one of violence, treachery and brutality.
The Skaven of Clan Vrax have the odd custom of re-naming the Clan according to whichever Warlord is in command. This has, skaven being as they are, led to numerous name changes.
The skaven of Clan Vrax have a devotion to the Horned Rat that sometimes borders on fanaticism. This temperament leads many of Clan Vrax to develop violent personalities even by Skaven standards. Furthermore Clan Vrax produces inordinately high numbers of black rats. This makes the Clan particularly adept at raiding and warfare though somewhat lacking at subtlety and intrigue (by skaven rather than human standards of course).
Indeed the symbol of Clan Vrax., an underlined V ( \/ ) has become a symbol for bloodthirstiness and extreme violence amongst the skaven of the Grey mountains and even some of the dwarven tunnel fighters who have encountered them.
Traditionally Clan Vrax has never been particularly wealthy or had many slaves, though recently this situation has begun to improve.
The Clan was known as Clan Vrikatz for many years while under the leadership of a Warlord of the same name. The Clan although fairly large had no holdings and wondered the Grey Mountains raiding from the Dwarf Clans and other skaven nests.
Guided by the blind to say nothing of mad Seer Lord Veenkeek, Warlord Vrikatz led the Clan across the Grey Mountains seemingly randomly for a lost Temple to the Horned Avatar, a particularly sinister incarnation of the Horned Rat. Vrikatz met with little success in this endeavour and was usurped and then ritually eaten by Warlord Vrax.
Warlord Vrax, psychotic by any standards, received the blessing of the Seer Lord Veenkeek who went on to tell him he had received a vision from the Horned Rat as to the location of the lost Temple. It was to be found in the Under Empire settlement of AxBitBit, a warp stone mining settlement controlled by Clan Skarr.
Needing no further prompting Vrax launched a devastating assault against AxBitBit. For many days the battle raged through the tunnels of AxBitBit, with the hulking form of Vrax stalking through the nests and warrens of Clan Skarr killing all he came across. Thousands of skaven were slain in the bitter tunnel fighting including nearly two thirds of clan Vrax, but eventually the settlement was taken. Vrax’s position as Warlord was bolstered when the Temple to the Horned Avatar was indeed found.
Clan Skarr however would not stand for this insult and launched an immediate counter attack. Clan Chieftain Thornmaul being sent to re-take the settlement. Warlord Vrax caught the invaders in a well-executed ambush and butchered many of the Skarr Clanrats, though many more escaped. Thornmaul was captured by Vrax who in a vile mood after receiving a nasty wound to his ear during the battle personally cut off and ate the unfortunate Thornmauls limbs. He then ordered the Ratwives (eunuch doctors in skaven society) of Clan Vrax to prevent Thornmaul from dying. The mutilated Chieftain was left to hang above the main entrance to AxBitBit as an example. Thornamul eventually starved to death though his remains are still there.
Control of AxBitBit (which many skaven now call Vraxhold) has meant wealth for the Clan from the warpstone seams and even a measure of respect for being the guardians of the Temple of the Horned Avatar.
It has also meant that the Clan has been able to open strong trade links with Clan Moulder.
In addition Clan Eshin seems to have offered Clan Vrax their support and services yet have asked for comparatively little in return. What this mysterious Clan’s motives exactly are remains to be seen.
Clan Vrax has of course made enemies as well. As well as Clan Skarr Warlord Vrax raided several Clan Mors nests on his march to AxBitBit and only the influence of Clan Moulder and Eshin have prevented retaliation.
Clan Vrax is in a highly strategic position with access to Brettonian, the Empire and the Dwarf Clans. They also have a fairly large warpstone mine. Yet at the moment the Clan is desperately short of slaves and breeding females to maximise out put from the mine and replenish its numbers after the Clans long years of war.
The council of 13, in their diabolical wisdom, have for the moment given their blessing to Clan Vrax occupation of AxBitBit and have directed the nomadic Clan Scalz to take up residence in the lesser nests around AxBitBit in order to support Clan Vrax. Clan Scalz have been cultivating a number of cults dedicated to the Horned Rat amongst both the Brettonian and Empire humans.
In truth the Chiefs of Clan Scalz would love to take AxBitBit for themselves but they know they could never hold it from Clan Mors or Clan Skarr. Treachery however is always an option open to skaven.
A further factor is involved. Grey Seer Skreekmurn, tied to Clan Scalz has designs on deposing Seer Lord Veenkeek and becoming the High Priest and true guardian of the Temple of the Horned Avatar. The fact that this would mean his ascendancy to Seer Lord is of course incidental.
Finally there is Adept Shaiqual, a Master Assassin of Clan Eshin. His official capacity is as observer for the Lords of Decay, but undoubtedly he is furthering the aims of his own shadowed clan.
For a Skaven Warlord Vrax is a giant of a creature, if he stood upright he would be taller than some humans, and he easily dwarfs all of his kinsmen. Born as a black rat Vrax was always going to be marked as a warrior, yet he also possessed an innate bloodthirsty directness in his dealings somewhat rare in a skaven more used to cunning and sly treachery.
A story is told of the young Vrax when he was a mere Claw Leader. A Clan Chief of Clan Vrikatz (as it was then known) directed four Claw Leaders including Vrax to choose one from amongst their number to lead a raid. It was a prestigious position and the Claw leaders plotted and schemed for days with ways to outdo each other and find an excuse to take command, while Vrax planned the raid in meticulous detail. When the day came to present their choice to the Chief Vrax, almost as an after thought went to each of the Claw Leaders nests to present his plan for the raid. Later Vrax went and told the Chief that the Claw Leaders had unanimously voted him as the Claw leader for the raid. Proof of the fair ballot was in the bag he presented to the Clan Chief. The bag, contained the heads of each of Vrax’s rivals.
At times quiet and brooding, with only heavy breathing or a snarl to indicate mood or intent. At other times prone to a murderous temper and fits of rage that border on mindless tantrums Vrax is to say the least unpredictable. He appears to be as devout a follower of the Horned Rat as any other skaven and the only rat man that can mollify his anger is Seer Lord Veenkeek.
Vrax’s sheer physicality and willingness to fight any enemy made him a terrifying opponent for other skaven of Clan Vrikatz. His tendency to kill and devour those he suspected of plotting his demise only enhanced his infamous reputation.
Vrax’s rise in the Clan was meteoric. Once he had achieved the rank of Claw Leader he waited some four months, apparently considering the hierarchy of the Clan. Not adverse to treachery Vrax butchered the old Warlord Vrikatz during a victory feast after a successful raid against a Dwarf mine. Vrax declared himself Warlord and the Clan,Vrax. One chief expressed immediate scepticism of this development and was soon added to the new Warlords victory platter. What followed was a weeklong blood fest where Vrax, often personally, slaughtered any of his former superiors who had any doubts about his fitness to rule. It did not take long for Veenkeek to officially present Vrax with the Hell Blade, the symbol of leadership for members of Vrax’s clan. This along with his military success have cemented his position, at least as far as possible for such base and treacherous creatures as the skaven.
Ws:77 Bs:69 S:71 T:80 Ag:78 Int:59 Wp:51 Fel:50 A:3 W:20 M:5 IP:12
Dodge Blow +20, Intimidate +20, Common Knowledge (Skaven/Clan Vrax/Dwarf Clans: +10 ), Perception +20, Speak Language (Queekish/ Old Worlder/ Khazalid/Goblinoid), Swim, Specialist Weapon (Throwing/Flail/Great Weapon/Parrying), Street Fighting, Strike Mighty Blow/to Injure, Command +10, Academic Knowledge (Strategy/Tactics) Concealment, Outdoor Survival +10, Scale Sheer Surface, Silent Move, Evaluate, Gossip, Read/Write,
Frenzy, Black Hunger*, Coolheaded, Night vision, Sturdy, Hardy, Lightening Reflexes, Menacing, Tunnel Rat, Stout Heart, Very Resilient, Warrior Born, Lightening Parry, Sixth Sense, Keen Senses, Schemer, Seasoned Traveller, Street Fighting, Disarm, Public Speaking.
*Black hunger is not normally available from Vrax’s careers but I felt it was an appropriate trait for him to have picked up.
Blasphemous Rage and Megalomaniac
Even by Skaven standards Warlord Vrax is a very violent individual indeed. He also believes he has a Horned Rat given right to rule clan Vrax and ultimately all of Skaven kind. Again these ambitions are measured against a race which is ambitious in the extreme.
This combination of ambition and violence means Vrax is likely to explode into a rage if he encounters any kind of opposition, dissent, or scorn. At the very least the subject of this rage will earn Vrax’s undying enmity, if not Vrax’s immediate and violent response.
Vrax is not stupid however, while he can be goaded to attack an individual on the spur of the moment, if given time to calm down he will be able to assess a situation slightly more rationally.
There are only three individuals Vrax is willing to mollify his behaviour with, these are Adept Shaiqual, Seer Lord Veenkeek and the representative of Clan Moulder. That is to say he acts in a normal underhand, treacherous way with these individuals rather than outright violence.
(When going to war Warlord Vrax will normally carry a variety of weapons about his person)
Flail, Cleaver (Hand Weapon), dagger, The Hellblade.
The Hellblade is the symbol of leadership in Clan Vrax. It is blessed by the Priest of the Clan and handed over to the new Warlord to mark his rightful (though usually murderous) succession. The blade itself is a rather usual, albeit vicious, short sword. When struck however a target will find itself subjected to the most excruciating agony as if they’re skin is peeling from their flesh and their blood is boiling. This effected is due to the fact that the blade is iron that was created in a warp-flame forge.
The Hellblade is magical. If a target takes any damage then they will be at –10 to all tests for the next 1d10 hours or until the wound is treated with appropriate healing poultices and possibly magic. In addition if the target fails a WP test they will suffer an IP due to the mixture of infection from the warp fire treated blade and the pain itself.
These effects occur with every additional hit, though the length of time does not accumulate. So a target struck and wounded twice by the Hell Blade will be at –20 to all tests for 1d10 hours and potentially take 2 IP.
VISITOR Q’S NOTES
I was intending Warlord Vrax to be a cunning, slimy sort of thing…the dice gods had different ideas…….Warlord Vrax is powerful, at least in terms of his stat line (T:80 what the hell?). I did however role up this character completely randomly giving him the appropriate advances for his career path. It just so happens that a Skaven black rat can start off as Toughness 45…..
I was thinking of modifying the toughness and stat line generally, but then I thought why not keep it. The idea of this huge hulking black rat lurking in the tunnels is quite cool and makes a slightly terrifying urban myth for the dwarfs of the Grey Mountains (and the skaven for that matter).
Vrax is massive for a skaven, probably the size of a (small) orc. Considering chaos mutation and the high breeding rate amongst skaven it’s not hard to imagine perhaps one in 100,000 skaven being born with the potential to grow this kind of size. Combined with assassination rate and the inherent danger of being a skaven Vrax is probably unique but not implausible.
As for being overpowered in game terms I very much doubt Vrax will ever encounter any PC’s, certainly he isn’t going to be personally leading any minor raiding parties the PC’s will come up against. Warlord Vrax can perhaps be the big bad the PC’s face when they think all skaven are just rat men, cunning, perhaps dangerous but ultimately cowardly, weak and basically more intelligent hairy goblins.
Last edited by Visitor Q; September 8th, 2008 at 10:08.
Wow Deffinitly a good read. I don't know anything on how you 'generated' your character so if you could give a little ensight i would be greatful. Anyways, I liked this alot. I was just writing out my fluff for my clan when I came across this post and just loved it. Thanks.
"Only by greeting death can one truly accept the responsibilities of being a warrior" Unknown
Warlord Vrax's stat line was generated randomly using Warhammer Fantasy Roleplay rules from Children of the Horned Rat a WFRP v2 Publication.
He followed the following career path
Sweet, thanks. I wonder if my local shop carries that.
"Only by greeting death can one truly accept the responsibilities of being a warrior" Unknown
Games Workshop won't carry it. They sold the rights to Fantasy Flight Games. I would order online. Amazon is usually pretty good, cheap and speedy delivery for WFRP v2 stuff.