Hey guys I am pretty sure this question I have should go in this fluff section. Im new to reading up on fluff and whatnot so sorry in advance if this doesnt fit.
But anyways I finally took a look at and read up on the WoC fluff and was wondering about how their fluff turns over to game play on the table top. Chaos mortals seem to worship their gods with die hard loyalty. Through worshiping these chaos gods they gain horrible mutations, lose their humane pleasures, and many end up losing their minds due to overexosure to the chaos gifts and whatnot. But still these warriors worship their gods and do almost everything they can to please them no matter what.
My question is with such loyal warriors giving up their humanity and even sanity to please their gods does it make sense for them to flee from a unit in combat? With all of their sacrifices that they have made throughout their lives does it make sense to flee from an enemy and disgrace themselves with thier gods watching? I am not trying to complain about the WoC list in any way but other lists such as deamons for example who carry a lot of fear and ward save units due to fluff and other armies that carry many fear units ect due to fluff. It seems like WoC would have an army wide stubborn or even unbreakable rule. They can reroll panic tests but doesnt stop them from fleeing combat.
Now I know this would be overpowered if acctually done but do you guys think it makes sense fluff wise?
But anyways I finally took a look at and read up on the WoC fluff and was wondering about how their fluff turns over to game play on the table top. Chaos mortals seem to worship their gods with die hard loyalty. Through worshiping these chaos gods they gain horrible mutations, lose their humane pleasures, and many end up losing their minds due to overexosure to the chaos gifts and whatnot. But still these warriors worship their gods and do almost everything they can to please them no matter what.
My question is with such loyal warriors giving up their humanity and even sanity to please their gods does it make sense for them to flee from a unit in combat? With all of their sacrifices that they have made throughout their lives does it make sense to flee from an enemy and disgrace themselves with thier gods watching? I am not trying to complain about the WoC list in any way but other lists such as deamons for example who carry a lot of fear and ward save units due to fluff and other armies that carry many fear units ect due to fluff. It seems like WoC would have an army wide stubborn or even unbreakable rule. They can reroll panic tests but doesnt stop them from fleeing combat.
Now I know this would be overpowered if acctually done but do you guys think it makes sense fluff wise?