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Outnumberd by vast hordes of lizardmen outside the fortress, with a Skaven tunnel team behind - it looks grim for the dwarfs. Untill the Skaven occupy the castle and seem to aid the dwarfs! Not complaining - the dwarfs let them do there stuff.
Lizardmen deploy first - the 4 Saurus units, Stegedon and salamander deploy infront of the castle. A bit small for 2000 points of lizardmen.....
Dwarfs deploy Thunderers along the cente ramparts and a cannon on the right hand tower. on the right of the top level a dwarf warrior unit deploys. Skaven 30 strong unit and rattling gun deploy on the top to the right and a plague priest and another 30 strong unit deploy to protect the gate. Then the skinks come. Almost 100 of them, all with grappling hooks depoy to either side of the castle.
Turn 1 Defenders
Thunderers open fire and kill a saurus.
rattling gun mows down the 24 skink squad closest to it down to 12. Cannon misfires <_< and cant shoot next turn or this. End of turn.
Turn 1 Lizardmen
The saurus, stegadon and salamander advance in reach of the gates next turn. Skinks leg it forward and make contact with the walls.
Turn 2 Defenders
Dwarf unit turns to face the 60+ skinks about to climb the walls. Skaven boiling oil and ratling gunm fire leave the skinks on there side devestated with only 3 left. Amazingly - they hold! Cannon cant shoot as the crew are too busy kicking it and swearing at it.
Turn 2 Lizardmen
Saurus and Stegedon charge into the gate. 30 odd skinks climb up the wall infront of the dwarfs. Magic frys 5 skaven ontop. Salamander targets the thunderers - with 10 shots! He rolls the dice, needing fours to wound - All nice thunderers dead. Not looking good for the dwarfs. The 3 skinks on the right climb up and kill a cannon man with javalins. The gate is damaged.
Turn 3 Defenders
Dwarfs charge the 30 odd skinks. Cannon hits the stegedon and kills 2 crewmembers. also the shot kills a saurus. Ratling gun eats up 6 saurus.
The skinks are broken and flee. Dwarfs pursue straight into a skink priest.
Turn 3 Lizardmen
Saurus scar vet scales the wall on a ladder. More skinks climb up - about 40 left on the walls. The preist is slaughtered by the dwarf thane and crew. Gate begins to give way. The skaven behind wet themselves but pass the terror test from the stegedon (forgot last turn). Skinks throw javalins at dwarfs and manage to kill a few. Magic blasts 4 more skaven.
Turn 4 Defenders
Dwarfs move to the lower level to help the skaven against the lizzie charge. Skinks and scar vet rear-charge the top skaven unit. It luckily holds out. Ratling gun misfires and doesnt shoot.
Turn 4 lizardmen
Magic frys some skaven. The gate is shattered and the skaven unit upstairs is battered again but holds. As the the lizardmen prepare to enter the castle - we run out of time
Result - Draw.
Dwarfs flee back to there hold and blow up the top layer of the caste - killing skaven and lizardmen in a firey inferno!!
A Promise to a dead man means nothing.
nice well fought good job although i understand it was just because you wanted to and its perfectly fine I still have to say... SKAVEn WITH DWARVES! lol
Nicely done. It is too bad you ran out of time.
Waaaiit... Did I hear something about Skaven and Dwarves fighting TOGETHER?
"Glory is fleeting, but obscurity is forever."
- Napoleon Bonaparte (1769-1821)
"Victory goes to the player who makes the next-to-last mistake."
- Chessmaster Savielly Grigorievitch Tartakower (1887-1956)
"Don't be so humble - you are not that great."
- Golda Meir (1898-1978) to a visiting diplomat
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former."
- Albert Einstein (1879-1955)
Only other option was Skaven and Lizardmen. And then it would be lizzies vs lizzies....
A Promise to a dead man means nothing.