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My day went like this, wake up in North Carolina at 60 am. Play 1500 pt tourney at 12:30 pm.
I had this list:
Wardancer Noble, moonstone of hidden ways, general
Branchwraith, lvl 1, cluster of radiants, murder of spites
Scout Noble, briarsheath, hail of doom arrow
13 GG, mus
13 GG, mus
7 scouts, mus
7 wardancers, mus, champ
7 wardancers, mus, champ
In the first game, I played Sam's Ogre Kingdoms army. Mind you, about three weeks ago he handed my 2250 WE list, one that had gone almost undefeated for a long time, it's worse loss ever. I recalled how at the end of that game, I had only one model left, a treeman with only two wounds remaining, so the prospect of playing him first did little to excite me.
This time, I deployed my archers farther back to give them more time to shoot. The scouts moved into a wooded piece so that they could move up to fire at leadbelchers. The teleporting wardancers with the noble popped over into the perfect place on turn one and marchblocked his army and forced him to reconfigure his battle line. The scouts dropped the leadbelchers, and the dryads and teleported wardancers would take out the maneaters. Hot dice propelled me into a massacre against the ogres. He had two ogres left and some gnoblars.
In the second game, I played Turner's Dwarfs. The teleporting wood elves also surprised the heck out of him and really fouled his battle line. He deployed his warriors poorly, allowing me to feint at charging one and ignore that side of the table, instead piling on the side to my right, which I would wipe out. WE archery outdid the dwarfs who couldn't land a single shot with their bolt throwers, though the cannon did a number on me. Another massacre to the Wood Elves as I was able to completely dictate which battles were fought how.
At this point, I had two massacres, Chad also did, Todd had one massacre and a solid victory, as did Mark. There were ten other players, but none had records to match. For this scenario, there were only two ways to earn VPs: kill enemies and take the monolith for a whopping 500 VPs. The trick was that it could fry you for 3d6 Str 5 (yes! str 5!) hits if you got too close and rolled double ones. Since Chad had the best record, I expected to play his orcs and goblins, but I got paired with Todd's Skaven, which meant I couldn't compete with holding the monolith as the army with greater US with 3" would claim its points.
I think I could've beaten Chad's army soundly, but Mark's 50 archer/forest spirit army would've been tough.
Against Skaven, I again surprised and annoyed someone with the moonstone and totally skewed his game plan, delaying his units from approaching the monolith and threatening his general's unit. I played it really conservative and hid all my other fighting units behind terrain, hoping to make a dash for the monolith at the end, and staying out of range of its deadly blast power.
I got points from killing his swarm bases, chasing the warp lightning cannon off the table, picking off slave rats, netting just 500 at the end. He managed the same, just over 500 in killks. That would've been a tie, but I couldn't run him off the monolith which gave him the game by approx 500 VPs, enough for a solid victory.
On the other table, Mark's Wood Elves annhilated Chad's Orcs and Goblins, in large part thanks to their monolith exploding and blasting Chad's two beefy boar units with 3d6 str 5 (and I forgot to mention no saves or regeneration).
Mark took home best general. Patrick and his LM took best sportsman. And my WEs took best painted, for $35 in store credit! Now the only question left is, do I get the Wood Elves noble on great eagle or the rhinox scrap launcher?
Good Job, David, I like the list, how does the scout Noble and the no scrolls work. Good job on the win and ofcourse the moo,ith game must have been hard to pull from skaven. Good Job.
I don't usually take scouts so I wasn't sure what I'd think of it, but I'd gotten a lot of advice to use a unit. Plus, with the warhawks and wood-hopping wardancers, that gave me three big distracters.
The scout noble worked well. It let me deliver the HoDA right from the start if I wanted to, and in these games I did. And the briarsheath would let me run him out of the unit if I thought there was reason to do so.
And it's a cheap upgrade for a noble, so yeah, I liked it and would try it again.
The scrolls worked fine for the games I had. I had to eat a few Skaven spells, but nothing too bad. Thankfully I didn't face the 11 PD Tzeentch army.
Also, the wardancers magic resistance was big against Skaven.
If you faced that 11PD army that coulda been gruesome. can i quickly ask what does the "Moonstone of hidden ways" do? Does it act like (oh no!) Deep strike in 40k? If thats true then that is a brilliant bit of kit, especially for playing shooty armys like dwarfs where you can just turn up behind his line.
Good job DavidCV04!
Its always good to take home a award, espesecially the best painted, which means that all those hours of painting actually "paid off":shifty: Anyways, Skaven is hard to play against, they just have sooooo many units.... Also, what is a monolith? im thinking something like the necrons, for skaven, but like most times im probably wrong.
"This sure ain't no pansy Eldar Armor, Son"
185th Cadian Armored Div.
"One Shot, One Kill"
Western Border Patrol of Athel Loren