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A few days ago, I played a buddy of mine who plays Empire with the list that I posted on this site a couple weeks ago. The list I posted was for 2500 pts, but we ended up playing at only 2250. I revised my list a bit:
Highborn - Bow of Loren, Arcane Bodkins, Briar Sheath, Alter Kindred
Noble - HoDA, Great Weapon, Helm of the Hunt, Alter Kindred
Spellsinger - Calaingor's Stave, Deepwood Sphere
Branchwraith - Lvl. 1, Cluster of Radiants
4 Units of 10 Glade Guard with Musician
Two units of 5 Glade Riders with Musician and Std.
5 Scouts with Banner of Zenith
I cant exactly remember what my opponent played, but I know he had:
3 Units of 10 Knights with 1+ Saves
1 Units of 20 Flagellants
1 Unit of Swordsmen
1 Unit of Great Swords
1 Units of Handgunners
All those detachments
And a General who joined a unit of knights
For terrain, he set up a hill on one board edge. I set up a forest on the right side of the table. He passed, and I set up a forest on the left side. I got to pick the sides, and I took the side with the hill, not so I could use it, but so he couldnt. I put my extra forest toward the middle of the board.
He set up his army in a standard line, with his cannon on one side, and his knights split up between the two sides, with one side having two knight units on it.
I set my army up behind the forests. I put the HoDA on the cannon's side, and the highborn, scouts, and waywatchers on the knight-heavy side.
He moved everything forward. Took a shot at some glade guard with his cannon, but overshot.
On my turn, I moved everything forward as well. I put my glade guard so they could see his units between the forests, and moved all my combat units behind the trees. I killed some swordsmen and flagellants with the Glade Guard, and moved a forest in the way of his Great Swords. My Noble moved right in front of his cannon and killed the crew with the HoDA. My Highborn and Waywatchers caused 4 wounds on a unit of Knights, and made them run off the table.
The rest of the game went pretty much like that first turn. He continued to move his army forward through my bowfire, and when he finally decided to charge my Glade Guard, I just fled, then flank charged him with the Dryads/Treeman/Glade Riders. In the end, all he had left was the unit of Great Swords, and 1 unit of Knights with 4 Knights left in it.
All I lost was 7 Glade Guard and 2 Glade Riders.
Quite a victory if I do say so myself.
Current Wood Elf Tourney List: 3/1/3
just wondering but how did you have a unit of 7 dryads
that's true. Honestly, I wouldn't contest the win though, because you wouldn've removed something rather insignifigant to add something rather insignifigant. You may have lost a rank bonus, but you wouldn't have needed it.
My realy question is, why the heck would he want to move forwards at all, and was he running the cav at full speed? He could've made you go to him. Maybe move forwards once, but then he should've had his gunline in a position to knock you around. I play both armies, and I've seen it go both ways, it's a good match. There are obviously lists though that could've been implemented to kick the snot out of the other guy across the table, and they are created with very little $$.