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We had eleven people show last Sunday for our store's local fantasy tournament.
I played Strigoi Vampire Counts.
There was a Blood Dragon VC army. A Tzeentch army. OK army. Dwarfs. Another Dwarfs. Wood Elves. Another Tzeentch army. Lizardmen. Tomb Kings. And Bretonnia.
My first game was against Tomb Kings, using Queen Khalida. He had about 50 archers, a tomb scorpion, a unit of tomb guard, the casket of souls, a couple of priests, a three-base swarm, and a single catapult.
I fielded 23 grave guard which housed the strigoi and a necromancer. Then 24 skeletons with another necro. And 20 skeletons with spears. Then I had nine ghouls guarding my left flank, three fell bats behind the lines, and 10 wolves behind the lines. To my right flank was a three-base spirit host. I deployed in the middle of the board, using some terrain to my right to block off half of his archers.
Both necromancers got danse macarbre, which with the book of arkhan was a game winner.
I went first and pushed all the infantry forward, keeping my wolves in reserve. The bats ducked out behind some terrain to avoid archers and threaten his catapult.
The skeletons with spears were lined up directly across from his tomb guard. WIth their regular movement and one danse macabre, I intended to engage him immediately, setting up a flank charge on his expensive unit that housed his expensive queen. It was all going as planned until I had my first miscast of the game. The skeletons were stuck 8" away from his tomb guard, unable to charge. Even worse, the miscast allowed him to cast a magic missile spell on my spirit host, destroying a base and causing one more wound.
On his turn, he charged my skeletons, which was still okay. He killed several, but not enough. His magic did very little, but he killed most of my ghouls and one fell bat.
On turn two, I was able to flank his tomb guard with my grave guard. After two more turns of him flanking my GG, me charging his flankers, his tomb scorpion piling on, my spirit host jumping his scorpion, I would eventually kill the unit.
Somewhere in the fray, he challenged my strigoi lord (iron sinews, infinite hatred, massive monstrosity) and caused three wounds with Queen Khalida. In return, I killed her dead and good and escaped her curse.
This netted me enough points for a solid victory against King Nin Com Poop.
My second game was against Wood Elves, lots and lots of dryads, about 6 or 7 units. 1 unit of wardancers, 1 unit of wild riders, three branchwraiths, one spellweaver, two units of glade riders, and 20 archers.
I castled up in the right corner, again keeping the bats and wolves behind my lines. He deployed poorly and spread out his forces, which would keep half his force away from me for a couple of turns. The spirit host lingered behind the ghouls to avoid the dryads.
I clambered up the hill directly in front of me, intending to stay there and wait for his inevitable assault and claim higher ground for combat res.
His dryads and wardancers moved up directly in front of me, while his other force moved to flank my left. I camped out on the hill and positioned my troops defensively. When he moved forward again, I changed my strategy as he had pinned some of his own troops and still had others out of range to hurt me. I took a big gamble and charged my strigoi out of the grave guard and into his wardancer unit.
He didn't expect that at all, and my strigoi (with his 6 rerollable str 6 attacks) proceeded to cut down his wardancers and wild riders. If the game hadn't ended due to time, he would've gotten into the dryads and made them pay.
To my left, my wolves charged dryads and were destroyed. My skeletons with spears charged and were destroyed. His dryads had incredibly hot dice.
The Grave Guard, though, went to town on his dryads and killed two units.
The game ended in a draw. Stupid time limit! But it was a fun game and was in the balance at that point, though I think things were tipping in my favor.
The last game was against Dwarfs. Finally, my fear might actually matter! His warmachines and thunderers reduced my GG to 10 before they saw combat, and my strigoi bailed out to a unit of skeletons, as did the necromancer he was guarding. The bad news was that that meant three characters in one unit of skeletons.
But losing those GG was about all that went wrong. The spirit host swept through the organ gun and a cannon and would about face to rear charge his general's unit. By then, I had wolves and skeletons on his general. And that was the story of the game. I was able to get multiple charges on all his units and break them through fear, running them down one at a time. This was another solid victory and not far from a massacre.
The strigoi didn't do as well this game but still held his own.
In the end I took first place, winning an army book (I have all of them) and a regiment box (he didn't have anything I wanted). The advertised prize was an empire battalion, but evidently that changed somewhere along the line.
Second place went to Toad (yes, that's what he goes by), the other VC player who had two wins and a loss.
The time limits were too short (1.5 hours) but it was still fun. And like I told everyone, VC stands for ViCtory.
Great job on the win but too bad about the prize. Strigoi is my favorite count except I hate the model, it sucks. And VC does not stand for Victory, I am undefeated against them although I have only played Necrarchs ( silly vampires, magic doesn't works against me, ask the Tzeentch beasts). But well played.
2009 Tourny records (W-L-D) (20-4-4):
9/56, 1/12, 2/14, 4/14, 32/82, 1/6, 16/72
Gratz for the tournament! ^____^
It's weird (to me) to see 2 vampire counts getting a first and second place, in my area there are only a few and they don't usually perform well (I haven't made any yet >_>).
90 minutes is definitely not enough >_<
I think the TK & Wood elf armies were a bit cheesey.. so Im glad you beat them.. And Im always happy to see Dwarves get what they deserve! ( ..so well done!! ^.^
What was the points level? If it was 2000 then I agree than 90 mins isnt enough. Grand tourneys allow 2.5 hours for 2000 points.
Wouldve liked to see some Dark Elves there, but oh well, I guess thats why you didnt lose
Do you know how any of the other armies which you didnt play against faired? Namely, Bretonnia, Ogre Knidoms & lizards. Curious to know how they went
Dark Elves - Game #28 vs High Elves: Draw
W L D
21 5 5
Yeah, it was 2000 pts. The original statement said 2 hours to play and better end prizes. Then the day of, it's 1.5 hours and not as good prizes, though I'll take it whatever. But the store has a history of screwing the fantasy players. Long story, not worth going into.
I'm not sure about the others. Goblins and LM didn't fare well. The LM player didn't even stick around for the results. He's the kind that needs to win to have fun. The gobbo player, though, just likes a good time.
We've had a tournament here on sunday, 25 players!
First: Ogre Kingdom Army Set (the one that sells for 200€ circa)
Second: Bretonianns Batallion (75€)
Third: A box of Goblins and a box of Orks
Best painted army: can't remember
Best general: the new orks army set with plastic black orks.
Everybody agreed that the best prize was the Orks army, but that's the spirit of tournaments here: be a good\fun\entertaining player and you get the best rewards ^___^
I got 5th in the regular standings, had a fantastic game against High Elves where my squig hoppers managed to kill a Dragon, my best WHFB moment ever >_>
[QUOTE=g3n3s1s;911199]my squig hoppers managed to kill a DragonQUOTE]
Dark Elves - Game #28 vs High Elves: Draw
W L D
21 5 5
throughout my entire life as a warhammer player (about 7 years) have i never played against a dragon or even seen one for that matter , what race was it? and it sound like a rare moment,
though i did take three wounds off an O&G Wyvern once... lol
He was an High Elf playing Asarnil, the Dragonlord , from the Regiments of Renowns list.
On turn 1 I caused him a couple of wounds in my magic\shooting phase,and when my hoppers managed to front\rear charge him I killed the character and dealt 2 more wounds to the Dragon. He killed 3 hoppers, who received a solemn and glorious funeral, but the Dragon failed his route check and got chewed by my Hoppers, that will eat Dragon meat for several monts ^____^
It was indeed a rare moment, but hoppers are the only units I can rely on to kill huge,scary and tough targets, it's usually their task! Yesterday against Ogres they flank charged the unit of my opponent's general, composed by hero+6 bulls, and sinked it with a -12 to combat resolution *____*
I love hoppers so much!
For a local painting contest I want to make a duel between a Bretonian Graal Knight and a Hopper. facing each other from a distance,as is they are going to charge each other. There's a hopper model with a wooden sword raised to the sky, I'll push it down a bit to make him look like he's going to charge the enemy with his wooden death dispenser, while on the other side there's the Bret with a long long heavy lance. On the base I'll write
something like:"Hoppers:NO LIMITS"
Due to the tournament it would be fluffier to make a hopper vs dragon duel, but a dragon is much harder to paint, and a squig challenging a Bret knight, facing each other with "similar" weapons looks funnier to me ^____^
Armies: Wood Elves, High Elves
Warbands Campaign 07: 1st
San Antonio Alamo GT