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This is a game I played against a friend of mine this weekend. Army composition was a little rushed on his part, and at the last minute he changed it from 2500 to 3000 pts, so I ended up with some waywatchers and treekin I hadn't planned on using. For his part, he's new to Orcs, and has some strange ideas about how to play them.
The Spellsinger Aelainn considered her task carefully. Waywatchers had just reported that an army of foul Orcs and Goblins was approaching through Axe Bite Pass, with an apparent eye on attacking the human realm of Bretonnia. The waywatchers had also seen a Bretonnian advance patrol, which mean the Bretonnian defense force was not far behind.
“We cannot trust the humans to adequately deal with this threat,” Aelainn whispered to the scout. “Prolonged conflict means need for food and lumber. We must ensure that the green skins do not enter the forest.”
“Will you send out the call?” asked the waywatcher.
“I will. We will meet them at the opening of the pass in one day.”
Aelainn sent her call through the entire forest, and the forest responded well. Aelainn’s own glade guard were bolstered by Auyor and his great stag, joined by his Wild Riders, as well as Warhawks from the mountains, and Glade Riders from the south. Even the children of Loec had responded. Althel Loren sent some of its mightiest spirits to aid in the battle, including two ancient treemen and the branchwraith Shyrku, leading dozens of dryads. Mallenril of the Kindred of Laith-Kourn, a sometimes battle-partner of Aelainn, came to lend his assistance, as did the Spellsinger Gallareth, who formed a fast friendship with the small contingent of wardancers.
“Our enemy is numerous, and strong. The waywatchers report that our enemy has brought along two lumbering giants, and that the leader of this force sits atop a wyvern.” Aelainn reported. “We will need all of our combined strength to win this battle. This battle will be won on the flanks, and therefore we must devote strength to that end. Who here has the skill to bring down the flying beast?”
Auyor stepped forward to offer his wild riders for the task when another voice came from the forest.
“I can take the beast down, and the foul orc riding it.” From out of the woods stepped an Asrai. His head sprouted two fierce antlers from the hooded helmet covering his delicate features. His armour was nothing but layers of thickly woven cloth, leaves and other such material.
Aelainn regarded this newcomer curiously until Mallenril stepped forward and said, “Spellsinger, allow me to present Thriidyn of Coeth-Mara – a kindred of mine.” Leaning closely to the Spellsinger he added, “A strange and brash swordsman, but he will do as he claims, or die in the attempt.”
“Very well,” announced Aelainn. “The flanks will be secured by Mallenril and his kin. The traps are set. You know your places in this fight.”
With a mighty yell, the orc army advanced forward. The black orcs tried every curse and threat they could think of to inspire the goblins to move, but the goblin line only shambled forward, warily eyeing the nearby woods and whispering about ghosts. The goblin spider riders began searching the woods for scouts, and found a group of waywatchers, who promptly fled from the gigantic insects. “The trap is sprung” whispered one waywatcher as the group exited the woods and turned their eyes to the nearby squigs. Right on cue, the spellsinger Gallareth activated an ancient power stone, teleporting himself and the wardancers right in front of the stunned spider riders. Whispering to the trees, Gallareth implored them to attack the vile insects. The woods responded in force, destroying five of the goblins and their mounts.
On the other side of the battle, the branchwraith Skyrku kept the anger of her dryads in check, reminding them that the time to attack was coming soon. They instead slowly advanced toward the approaching giant. Shyrku cast a look to her right to make sure the Asrai was in position as she heard the flight of warhawks advance behind her. Mallenril of uttered a prayer of respect to the gigantic treeman as they crossed paths, and then readied his bow. Taking careful aim at the lumbering enemy giant, he let loose a storm of magical arrows. The giant reeled from this assault, but stayed standing. Shyrku smiled. She had a part to play in this yet.
The main Asrai battle line began their march forward, letting loose a hail of arrows and cutting deeply into the advancing goblins. The glade guard smiled at the cries of pain as the goblins fled from the assault. Aelainn watched the forest spirits advance with the line of archers, pleased that Athel Loren had responded so well to her request for help. Hearing the snort of a great stag, she looked over at Auyor and his wild riders. She silently motioning for them to wait - if Thriidyn could not deal with the Wyvern as promised, she would need the wild riders.
On the right flank, an over-zealous Thriidyn of Coeth-Mara watched with a grin as the wyvern-mounted warboss charged the Asrai flank. Without hesistation, Thriidyn sprinted toward the winged beast, embedding his blessed weapon deep into the neck of the foul thing. Thriidyn reveled in the sensation of the sword sucking the life-force from the monster, and withdrew his blade as the beast fell. He watched with minor concern as the warboss lept from the falling mount. Thriidyn scarcely dodged the axe destined for his skull, and sidestepped two more swings from the axe before getting clipped in the ribs by a backswing. Curling his lips in hatred, Thriidyn prepared to press his attack…
Gallareth and his team of wardancers accepted the spiders’ charge. Gallareth watched the sons of Loec begin their graceful dance as he prepared to impale an approaching goblin with his sword. The charge was more ferocious than expected, however, as the wardancers spent too much time defending from attacks to be able to launch an effective counter. The waywatchers drew weapons and charged the squigs, felling four of the gibbering beasts, with one unfortunate elf being bitten in half before he could attack. The main orc battle line continued their slow advance, moving behind shields to protect themselves from the elf arrows – despite their best efforts, a few orcs still fell from the ranged attack. The elf battle line continued their forward march, with the forest spirits close behind. Aelainn positioned herself to lend assistance to the assault.
After watching the wyvern fall, Auyor and his wild riders moved into position to take down another giant lumbering down the field. Auyor singnalled his support unit of glade riders to kick in the second part of their plan, and pursue the fleeing goblins.
On the eastern flank of the battle, Shyrku and her Dryads braced themselves for the giant’s charge. The hulking behemoth stopped just shy of bowling them over and bellowed a challenge that rattle Shyrku and her dryads to the very core, rendering them unable to attack. The spider rider leader yelled for his fellow goblins to charge the Mallenril, but the goblins hesitated. Mallenril laughed to himself as he rushed past the spiders to go take care of the orc war machines. The goblins let out a sigh of relief as he passed, which turned into screams of alarm as the warhawk riders bore down on them. Despite the dramatic charge, the goblins were efficient in repelling the wood elf attack, and a poisoned spider bite brought down one rider.
As Thriidyn prepared his attack sequence against the Warboss, he felt lumbering footsteps coming toward him. He looked to his left just in time to duck the first swing of the tree that the giant was wielding like a club. The giant’s backswing caught Thriidyn in the ribs. Elven magics absorbed the worst of the blow, but the force of it picked him up off the ground and launched him in the air over the black orc. Using the momentum of the swing, Thriidyn grabbed the orc’s outstretched weapon and spun himself to land behind the surprised warboss. As he landed, Thriidyn buried his sword deep into the base of the orc’s skull, the magical energies of the blade again sapping the life from the orc general. The giant, shocked that an elf could survive such a blow, decided that this particular elf was not to be trifled with, and ran for the safety of the mountains.
The wardancers, approaching their dance with renewed vigor and demolished the remaining spiders. The waywatchers, meanwhile, renewed the assault on the squigs, bringing three more of them down. The waywatchers could only watch in horror as the remaining squigs turned into rampaging death, taking down two waywatchers,two wardancers, and four black orcs. When the dust settled, two waywatchers remained.
Auyor, seeing Thriidyn chase the fleeing giant, silently congratulated Aelainn for the success of her plan, and spun his riders around to address the approaching orcs in the middle of the field. He frowned somewhat to see that the waywatchers and wardancers had taken longer than expected to clear the forest, leaving his supporting glade riders idle. The wild riders heard the trees crash in above them and had little time to react before an incoming boulder pulverized two of their number. Auyor frowned – things were apparently behind schedule on both flanks.
Upon recovering from the Giant’s audible assault, Shyrku and her dryads pounced on the clumsy humanoid, rending and tearing with their claws. Shyrku climbed swiftly to the giant’s neck and tore it open with one savage swing. As the giant began to topple backward, the dryads leapt away and turned their attention to the middle of the battle.
As Mallenril neared the warmachines, he was annoyed to find them guarded by a swarm of tiny green snotlings. Drawing his two swords, he pressed the attack. He cut into the snotlings, killing them by the dozen, though he couldn’t tell how many remained. As quickly as the attack had begun, the swarm of snotlings began to move away from him, and Mallenril turned to face the warmachines just in time to see both of the creaking machines loose their ammunition.
In the center of the field, the Glade Guard fired their last volley of arrows – the Orcs were almost upon them. The archers could practically feel the anticipation from the dryads behind them. As the treeman was moving to a new position, the gleeful cries of a goblin doom diver could be heard from above. As eyes turned skyward, the goblin steered to impact with the treeman. The treeman, making a careful guess of the doom diver’s destination, swatted the troublesome thing from the sky. The doom diver landed sickeningly at the feet of Aelainn, who spat upon it in disgust.
Thriidyn wasted no time in his pursuit of the fleeing giant. As they neared the orc camp, Thriidyn formed a plan. Thriidyn sprinted past the giant, and leapt to the top of a small hut, and from there to the top of one of the larger huts. As the Giant approached, Thriidyn gave a might yell, and jumped straight toward the giant’s face. Thriidyn’s luck held out, as he buried his sword deep in the giant’s eye. He gained his footing on the giant’s forehead as the giant began to fall. Thriidyn leapt from the giant’s head moments before the behemoth hit the ground, but was ignobly snatched from his graceful jump by a rampaging squig. The squig swallowed half of the Asrai noble in one gulp, and carried the rest of Thriidyn off into the forest to finish its meal.
The mob of bigguns charged the waiting treekin, their choppas bouncing harmlessly off the thick bark of the spirit-possessed trees. The treekin responded with vengence, felling 5 orcs with their attack.
The frantic mobs of black orcs surged forward, eager to taste elven blood. The glade guard held their ground until the last possible second, then turned and fled, opening the way for the dryad counter-charge. The black orcs, denied their easy feast of soft elves, now faced the wrath of the forest itself. Dryads, treemen, wild riders, and wardancers assaulted them from all sides. The orcs found themselves buried under a precision elven strike. Orcs fell by the dozens, and those who remained had no stomach for the fight.
Mallenril charged the rock lobba and made quick work of its crew. The warhawk riders, who had flown in to destroy the catapult, had no such luck and were brutally dragged to the ground by the eager goblin crew. The glade riders and the last of the waywatchers made short work of the two remaining goblin shaman.
From behind the wood elf line, flanked by her glade guard, Aelainn smiled at the retreating green horde. Her plan had worked perfectly, and the few surviving orcs would long remember this defeat. Her scouts had just informed her that the Bretonnian army was only minutes away. With a quick command, the Asrai collected their dead and withdrew to the forest.
As the last of the army of Athel Loren withdrew, Mallenril approached Aelainn and asked, “Did Thriidyn not survive?”
“It appears not,” Aelainn replied. “But he fought well. The victory would have been far more costly without his assistance. His skill will be missed, even if his demeanor will not.”
“I would not concern yourself, Spellsinger,” Mallenril smiled. “He falls in battle often, yet always seems to turn up for another fight.”The Final-----------------
I don't think I've ever had so much go so well for me in one game before. My alter with the spirit sword completely dominated his flank. I knew he'd be able to take down the wyvern, but taking down the warboss was pure luck (he rolled a 1 for his LD check, I rolled a 5). The next piece of pure luck was the giant running from combat (famous last words: "Oh well. He's stubborn").
Being able to take down the two giants and the wyvern without sacrificing either of my treemen really won this one for me. Taking out the general before he could call the WAAAAGH! helped a lot too - otherwise his units could have charged my glade guard without me having the chance to flee.
Once both flanks were under my control, there was no doubt the game was mine. He had to charge on my terms and fall into my trap, and I had plenty of flankers ready to take him down. Nothing like a good massacre to make it a good day.
Last edited by Cyric the Mad; June 11th, 2007 at 19:15.
Um, he's dead! =P“Spellsinger, allow e to present Thriidyn of Coeth-Mara – a kindred of mine.”
Actually, it was a great report to read. The story format that also conveyed the actual battle results worked great with the miniature map, that is a great idea! I found it fun and easy to follow. Have to say though, the use of that tricky Thriidyn fellow was luck. One elf breaking and killing all that?! Lies! =P Though, I loved how he was swallowed by the squig. XD
Nice work mate!
Have to ask, which prog did you use to make the pictures?
Michael Andrew Boyko
Oh, it was pure luck. And the look on my friend's face just made it all the more entertaining. When I told him later that I would be posting this report, he said, "I wouldn't believe that had I not seen it"have to say though, the use of that tricky Thriidyn fellow was luck. One elf breaking and killing all that?!I made the maps with Illustrator. I do love Illustrator.Originally Posted by MichaelBoyko
Thanks for reading!
Amazing battle report!
I love the maps to go allong with the story. Makes for a great change from the "turn 1: such and such happened, I rolled 5..." Could you possible attach/ link an army list (I'm curiouse what the Alters have)
EDIT: apparently I rep you too much...
EDIT: Well, that was as good as I first expected. I liked the scene with the Highborn climbing up to slay the Giant :yes:. Very reminicant (sp?) of Legolas killing the Elephaant in LotR, Return of the King.
With battle-reports that are leaning more towards a story-based format, its difficult to tell how much of a factor luck played. It seems like it went your way, but I cant discredit the win at all, because regardless of luck, you still pulled off some nice pre-planned strategies, as well as good deployment, etc etc
Good win for the Elves :shifty: & thanks for sharing.
Dark Elves - Game #28 vs High Elves: Draw
W L D
21 5 5
Thoroughly enjoyed reading this battle report, thanks to Blood_Blade for passing me a link to it. Sounds like it was a great game to be played.
Legion Of Everblight: Abyslonia
Protectorate of Menoth: Grand Exemplar Kreoss
Taking down the general before the waaagh was big, too. I also go to take advantage of my opponent getting impatient and staggering his units instead of bringing them up all at once, which allowed me to get flank charges on all 3. I think luck played a factor most in that it was clearly against my opponent.
Thanks for the comments, everyone. This was a lot of fun to put together. If I ever get more games in, look for more of these.