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1. A chariot charges a unit, any unit. It causes two wounds from impact hits. The rules state that these impact hits distribute as shooting.
My opponent's position was that impact casualties are pulled from the front. My position was that they distribute as shooting, meaning I can pull which models I choose.
2. A unit breaks from combat after being engaged by two enemy units, one to the front and another to a flank. Both enemy units have identical unit strength. Do you randomize which enemy unit the broken unit flees from?
In the rules for removing close combat casualties in the CC section, it actually describes the process of removing CC casualties as being the same as for shooting! They are removed from the rear and it then elaborates that each fallen model represents attacks back that cannot be made. "..any casualties inflicted will reduce the number of..." bold of course is mine.
I believe the note about distributed as shooting in the chariot rules is just to state that impact hits will not be directed against an individual character who happens to be standing at the spot the chariot hits, they will always kill rank n file troopers if there are more than 5 models.
2) yes on p40 of the small rulebook, Move Surviving Fleeing Troops heading.
Pge 31, shooting.
"Although casualties would really fall amonst the front rank, for the purposes of game play remove models from the rear rank of the unit."
Single rank units, take from the ends.
Hmm, not sure that that solves anything.
It was my impression upon reading the rules that the impact hits were not removed as shooting but as close combat attacks. I don't have my book on me but that is how I remember it being. Which would then mean that the killed models would not be able to attacks back.
Hmm, I had assumed the dispute was over whether kills from impact hits meant models can't attack back?
In the chariot rules a few paragraphs up from the part about distributing as shooting it covers that explicitly, so hrm. It also says that you remove casualties the same as for a close combat. Distributing hits and removing casualties are separate steps. The as shooting thing only serves to protect characters. You'd pull models exactly the same as if they'd simply been killed by someone with higher initiative in a regular combat.
Exactly, just like with shooting you can't target out specific people with the impact hits, but the models are removed from the front like in close combat. I hope that clears it up.
Basically, what i think youre getting at is this:
Dwarf Slyer unit, 20 strong, 4 ranks. Front rank are all Slayer Champions. You cause 3 wounds from Impact. Do they kill Slayers, or Slayer Champs?
This is probably the best scenario for answering this Q, and the answer, i believe, is that you will kill the Slayer Champs.
As the models are different, your opponant should remove from the front here.
If all the models are the same, then as always the enemy would remove from the back ranks, just to be easier, although technically you shouls always be killing from the front.
I was afraid that was going to be the answer. Between looking more closely at the rules and hearing enough people reach the same conclusion, I have to agree. Sigh. Those poor Dryads just can't catch a break.
Hmm, I don't know anything about dwarf special rules. Are Slayer champions not a character like a normal unit champion? The distributed as shooting bit means even if your entire front rank were lords and heroes, you'd still pull regular models from impact hits. (Assuming there are enough of them of course.)
I guess anybody who's been through enough battles to take a wound and keep fighting has enough sense to get the heck out of the way of careening chariots. Johnny Green-shoes three ranks back is the one who goes all deer-in-headlights when 1500 lbs of wood, blades, and angry boar does a powerslide across the battle line. (Or maybe develops a hero complex and tries to stop it with his rusty pike...)