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~My friend and I are having a little bit of a quarrel about the Metal Lore's Curse of Burning Iron and Spirit of the Forge. He plays WE, while I play HE. His bit of disagreement, which I can sort of understand, is that his Treekin are effected by Curse of Burning Iron because of their armour save. He believes that because of Scaly Skin save that they ought not to be effected, and as a House Rule he believes that the Scaly Skin armour modifiers should be disregarded when dealing with such a spell. This would lower its effect on Lizardmen and his Treekin, and the like.
~I can see his point quite clearly, but my question is this: Was is stated like that to balance game-play? Or is this some mistake that has been taken care of in some errata that I haven't found quite yet?
It's not about the type of armor. It's about the fact that a model has an armor save, no matter its origin.
Exactly. Scaly Skin acts exactly like armour, to quote p96:
"Note that scaly skin is an armour save to all intents and purposes..."
The spell is based on the target's armour save and scaly skin is part of the armour save. There is no way around this, as the rules make it very clear. People often try to interpret the rules based on what they think should happen, rather than actually reading what the rules say.
Thou shalt remember:
Warhammer Fantasy armies do NOT have Codices. They have Army Books.
LINK - Guitarists of LO Group
Maybe he gets such hard bark by accumulating iron deposits form the ground water in his roots =)
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