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dwarves can have 1+ armour save with a certain rune, this means they need 2+ because 1 always fails but the 1+ still applies for when they have the armour saves modifiers right?
so it might turn out to be 3+ if there are 2 negative modifiers?
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Yes, thats the reason there are such things as a 1+ armor saves. It gives you a "spare" point that can be nulled by strength and STILL have a save that can be done on 2+.